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Lecture: Perception for Computer Graphics (Vangorp/Myszkowski/Ritschel)

Perception for Computer Graphics (Lecture, Winter Semester 2013/2014)

Specialized Lecture in Computer Graphics/Visual Computing

Peter Vangorp     Karol Myszkowski     Tobias Ritschel


(c) xkcd.com

Course resources: Slides will be available after each lecture. Email Peter Vangorp for the password. No password required if you're on the campus network.

Oral exam:

Re-Exam:

Schedule:

Lecture 1: Introduction, Course Overview (21.10.2013)

Lecture 2: What is Perception? (28.10.2013)

Lecture 3: Designing Experiments, Part 1 (04.11.2013)

Lecture 4: Designing Experiments, Part 2 (11.11.2013)

Lecture 5: Analysis and Statistics (18.11.2013)

Lecture 6: Eye Physiology and Image Formation (25.11.2013)

Lecture 7: Brightness and Contrast (02.12.2013)

Lecture 8: High Dynamic Range Imaging and Tone Reproduction (09.12.2013)

Lecture 9: Color (16.12.2013)

-- Winter Break --

Lecture 10: Image Compression and Image Quality (13.01.2014)

Lecture 11: Depth and Shape Perception, Part 1 (20.01.2014)

Lecture 12: Depth and Shape Perception, Part 2 (27.01.2014)

Lecture 13: Material Perception (03.02.2014)

As computer graphics is producing images and videos that are ultimately perceived by a human, it's mandatory to account for how the human visual system (HVS) is processing this information. The HVS is complex, exhibiting many non-linearities as well as feedback and is only partially understood. While this poses a challenge, it can also be seen as an opportunity which can be exploited in image compression, watermarking, denoising, enhancement, upsampling, etc. Computational models which can predict the human response to the distortion of visual content are important when this opportunity is taken. To this end, our course covers the basic theory of perception research, including

and the practical applications in computer graphics, including

The target audience are students in computer science or related fields. This course covers topics from psychology and physiology that are relevant to computer graphics, and novel perception research and applications in computer graphics and vision. The objective is to transfer knowledge, experience and competencies that are required for doing research in perceptual computer graphics, and that are useful in many related fields, such as experimental psychology, or usability studies in human-computer interaction.

Prerequisites: computer graphics and image processing, and the related math.
Language: English.
Evaluation: oral final exam on Friday, 14. 02. 2014.

Time: Monday, 10:00-12:00
First lecture: Monday, 21. 10. 2013
Room: Building E1 4 (Max-Planck-Institut), Room 024
Registration: Please subscribe to this lecture by sending an email with your name, matriculation number, current semester, and email address to Peter Vangorp.
HISPOS: Course No. 75069

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