Classifier Instance:

Anchor text: the 1953 film adaptation
Target Entity: The_War_of_the_Worlds_\u00281953_film\u0029
Preceding Context: Early enemy designs included tanks, combat planes, and battleships. Nishikado, however, was not satisfied with the enemy movements; technical limitations made it difficult to simulate flying. Humans would have been easier to simulate, but Nishikado considered shooting them immoral. After seeing a magazine feature about , he thought of using a space theme. Nishikado drew inspiration for the aliens from H. G. Wells' The War of the Worlds—he had watched
Succeeding Context: as a child—and created initial bitmap images after the octopus-like aliens. Other alien designs were modeled after squids and crabs. The game was originally titled Space Monsters, inspired by a popular song in Japan at the time (""), but was changed to Space Invaders by Nishikado's superiors.
Paragraph Title: Development
Source Page: Space Invaders

Ground Truth Types:

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yagoGeoEntity-1.702836635815625 0
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