Classifier Instance:

Anchor text: Doom
Target Entity: Doom_\u0028video_game\u0029
Preceding Context: Like
Succeeding Context: , Descent provides a navigational wire frame map that displays any area of the mine visited or seen by the player, which revolves around the player's position. Use of the slide controls (commonly the joystick "Hat" switch) allows the player to navigate to areas of the map away from their current location. The use of wire-frame models meant that areas at varying distances would appear to mix together when overlapping. This was overcome in Descent 3 with the use of opaque wall brushes and lighting closely matching that found in-game. Additionally, Descent 3's map system allowed the player the ability to move the viewpoint through the tunnels in map mode.
Paragraph Title: Movement and navigation
Source Page: Descent (video game)

Ground Truth Types:

|---wordnet_entity_100001740
|  |---wordnet_event_100029378
|  |  |---wordnet_act_100030358
|  |  |  |---wordnet_activity_100407535
|  |  |  |  |---wordnet_diversion_100426928
|  |  |  |  |  |---wordnet_game_100430606
|  |  |  |  |  |  |---wordnet_computer_game_100458890
|  |  |  |---wordnet_speech_act_107160883
|  |  |  |  |---wordnet_disagreement_107180787
|  |  |  |  |  |---wordnet_dispute_107181935
|  |  |  |  |  |  |---wordnet_controversy_107183151
|  |  |---wordnet_social_event_107288639
|  |  |  |---wordnet_contest_107456188
|  |  |  |  |---wordnet_game_100456199

Predicted Types:

TypeConfidenceDecision
wordnet_artifact_100021939-1.0034321642814512 0
wordnet_event_100029378-0.17066980540974355 0
wordnet_organization_108008335-1.3527998962720142 0
wordnet_person_100007846-0.8166141371853443 0
yagoGeoEntity-1.5828106984746861 0
|---wordnet_entity_100001740
|  |---wordnet_artifact_100021939
|  |---wordnet_event_100029378
|  |---wordnet_organization_108008335
|  |---wordnet_person_100007846
|  |---yagoGeoEntity