Classifier Instance:

Anchor text: Unreal game engine
Target Entity: Unreal_Engine
Preceding Context: The
Succeeding Context: was seen as a major rival to id Software's id Tech 2 engine, and the Unreal game itself was considered to be technically superior to Quake II, which was out on the market at the same time (between December 1997 and May 1998). Originally, Unreal was going to be a Quake-style shooter—earlier screens showed a large status bar and centered weapons, similar to Doom and Quake.
Paragraph Title: Development
Source Page: Unreal

Ground Truth Types:

|---wordnet_entity_100001740
|  |---wordnet_event_100029378
|  |  |---wordnet_social_event_107288639
|  |  |  |---wordnet_contest_107456188
|  |  |  |  |---wordnet_game_100456199

Predicted Types:

TypeConfidenceDecision
wordnet_artifact_100021939-1.7834844407224695 0
wordnet_event_100029378-0.6157995873084638 0
wordnet_organization_108008335-1.8212599683737376 0
wordnet_person_100007846-1.1412362649813614 0
yagoGeoEntity-1.7545064106876238 0
|---wordnet_entity_100001740
|  |---wordnet_artifact_100021939
|  |---wordnet_event_100029378
|  |---wordnet_organization_108008335
|  |---wordnet_person_100007846
|  |---yagoGeoEntity