#include <stdexcept>#include "SceneBuilderFactories.h"#include "Primitive.h"#include "Scene.h"#include "PerspectiveCamera.h"#include "DepthOfFieldCamera.h"#include "Vec3f.h"#include "PointLight.h"#include "QuadAreaLight.h"#include "CloudShader.h"#include "MirrorShader.h"#include "PhongShader.h"#include "TransparentShader.h"#include "CombineShader.h"#include "RefractiveShader.h"#include "RGBAColor.h"#include "Object.h"#include "QuotedString.h"#include "Texture.h"#include "Texture2D.h"#include "OBJObject.h"#include "SphereObject.h"#include "CookTorranceShader.h"#include "WoodShader.h"#include "PhysicsStep.h"Include dependency graph for SceneBuilderFactories.cpp:

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1.5.1