get(int x, int y) const | Matrix | [inline] |
Matrix() | Matrix | [inline] |
Matrix(const float f) | Matrix | [inline] |
Matrix(const float x, const float y, const float z) | Matrix | [inline] |
Matrix(const Vec3f &t) | Matrix | [inline] |
Matrix(const float angle, const Vec3f &axis) | Matrix | [inline] |
mValues | Matrix | [private] |
operator *(const Matrix &m, const float f) | Matrix | [friend] |
operator *(const float f, const Matrix &m) | Matrix | [friend] |
operator *(const Matrix &m, const Vec3f &v) | Matrix | [friend] |
operator *(const Vec3f &v, const Matrix &m) | Matrix | [friend] |
operator *(const Matrix &m, const Ray &r) | Matrix | [friend] |
operator *(const Ray &r, const Matrix &m) | Matrix | [friend] |
operator *(const Matrix &m1, const Matrix &m2) | Matrix | [friend] |
operator *=(const Matrix &m) | Matrix | [inline] |
operator<<(std::ostream &o, const Matrix &m) | Matrix | [friend] |
set(int x, int y, float value) | Matrix | [inline] |
transformVector(const Vec3f &vector) const | Matrix | [inline] |