interpolationMode() const | Texture | [inline] |
mImage | Texture2D | [private] |
mInterpolationMode | Texture | [protected] |
mMode | Texture | [protected] |
mResX | Texture2D | [private] |
mResY | Texture2D | [private] |
resX() const | Texture2D | [inline, virtual] |
resY() const | Texture2D | [inline, virtual] |
setInterpolationMode(InterpolationMode mode) | Texture | [inline] |
setWrapMode(Mode mode) | Texture | [inline] |
texel(float u, float v) const | Texture2D | [inline, virtual] |
Texture::texel(const TexCoordinate &uv) const | Texture | [inline] |
Texture() | Texture | [inline] |
Texture2D(int resX, int resY) | Texture2D | [inline] |
Texture2D(const std::string &filename) | Texture2D | [inline] |
wrapMode() const | Texture | [inline] |
wrappedTexel(int x, int y) const | Texture2D | [inline, private] |
~Texture() | Texture | [inline, virtual] |
~Texture2D() | Texture2D | [inline] |