Classifier Instance:

Anchor text: SH4
Target Entity: SuperH
Preceding Context: Sato and his group chose the Hitachi
Succeeding Context: processor architecture and the VideoLogic PowerVR2 graphics processor for their prototype. Yamamoto and his Skunkworks group also opted for the SH4, but with 3dfx hardware. Initially, Sega decided to use Yamamoto's design and suggested to 3Dfx that they would be using their hardware in the upcoming console, but Sega later opted to use the PowerVR hardware of Sato's design. This was attributed to 3Dfx leaking details and technical specifications of the then-secret Dreamcast project when declaring their Initial Public Offering in June 1997, a move which readers on Gamespy.com named "one of the dumbest mistakes in video game history". Sega's shift in design prompted a lawsuit by 3dfx that was eventually settled.
Paragraph Title: Development
Source Page: Dreamcast

Ground Truth Types:

|---wordnet_entity_100001740
|  |---wordnet_artifact_100021939
|  |  |---wordnet_instrumentality_103575240
|  |  |  |---wordnet_device_103183080
|  |  |  |  |---wordnet_device_103183080_rest
|  |  |---wordnet_structure_104341686
|  |  |  |---wordnet_building_102913152
|  |  |  |  |---wordnet_building_102913152_rest
|  |---yagoGeoEntity
|  |  |---wordnet_structure_104341686
|  |  |  |---wordnet_building_102913152
|  |  |  |  |---wordnet_building_102913152_rest

Predicted Types:

TypeConfidenceDecision
wordnet_artifact_100021939-0.4685525705176128 0
wordnet_event_100029378-1.4047671752304847 0
wordnet_organization_108008335-0.1888492143592239 0
wordnet_person_100007846-2.2739154319413957 0
yagoGeoEntity-0.5175931935004942 0
|---wordnet_entity_100001740
|  |---wordnet_artifact_100021939
|  |---wordnet_event_100029378
|  |---wordnet_organization_108008335
|  |---wordnet_person_100007846
|  |---yagoGeoEntity