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A RenderableImage is a common interface for rendering-independent images (a notion which subsumes resolution independence). That is, images which are described and have operations applied to them independent of any specific rendering of the image. For example, a RenderableImage can be rotated and cropped in resolution-independent terms. Then, it can be rendered for various specific contexts, such as a draft preview, a high-quality screen display, or a printer, each in an optimal fashion.
A RenderedImage is returned from a RenderableImage via the createRendering() method, which takes a RenderContext. The RenderContext specifies how the RenderedImage should be constructed. Note that it is not possible to extract pixels directly from a RenderableImage.
The createDefaultRendering() and createScaledRendering() methods are convenience methods that construct an appropriate RenderContext internally. All of the rendering methods may return a reference to a previously produced rendering.
Field Summary | |
static String |
HINTS_OBSERVED
String constant that can be used to identify a property on a RenderedImage obtained via the createRendering or createScaledRendering methods. |
Method Summary | |
RenderedImage |
createDefaultRendering()
Returnd a RenderedImage instance of this image with a default width and height in pixels. |
RenderedImage |
createRendering(RenderContext renderContext)
Creates a RenderedImage that represented a rendering of this image using a given RenderContext. |
RenderedImage |
createScaledRendering(int w,
int h,
RenderingHints hints)
Creates a RenderedImage instance of this image with width w, and height h in pixels. |
float |
getHeight()
Gets the height in user coordinate space. |
float |
getMinX()
Gets the minimum X coordinate of the rendering-independent image data. |
float |
getMinY()
Gets the minimum Y coordinate of the rendering-independent image data. |
Object |
getProperty(String name)
Gets a property from the property set of this image. |
String[] |
getPropertyNames()
Returns a list of names recognized by getProperty. |
Vector |
getSources()
Returns a vector of RenderableImages that are the sources of image data for this RenderableImage. |
float |
getWidth()
Gets the width in user coordinate space. |
boolean |
isDynamic()
Returns true if successive renderings (that is, calls to createRendering() or createScaledRendering()) with the same arguments may produce different results. |
Field Detail |
public static final String HINTS_OBSERVED
Method Detail |
public Vector getSources()
public Object getProperty(String name)
name
- the name of the property to get, as a String.
public String[] getPropertyNames()
public boolean isDynamic()
true
if successive renderings with the
same arguments might produce different results;
false
otherwise.public float getWidth()
public float getHeight()
public float getMinX()
public float getMinY()
public RenderedImage createScaledRendering(int w, int h, RenderingHints hints)
If w == 0, it will be taken to equal Math.round(h*(getWidth()/getHeight())). Similarly, if h == 0, it will be taken to equal Math.round(w*(getHeight()/getWidth())). One of w or h must be non-zero or else an IllegalArgumentException will be thrown.
The created RenderedImage may have a property identified by the String HINTS_OBSERVED to indicate which RenderingHints were used to create the image. In addition any RenderedImages that are obtained via the getSources() method on the created RenderedImage may have such a property.
w
- the width of rendered image in pixels, or 0.h
- the height of rendered image in pixels, or 0.hints
- a RenderingHints object containg hints.
public RenderedImage createDefaultRendering()
public RenderedImage createRendering(RenderContext renderContext)
The created RenderedImage may have a property identified by the String HINTS_OBSERVED to indicate which RenderingHints (from the RenderContext) were used to create the image. In addition any RenderedImages that are obtained via the getSources() method on the created RenderedImage may have such a property.
renderContext
- the RenderContext to use to produce the rendering.
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