#include <vector>
#include "XMLLoader.h"
#include "../primitives/Triangle.h"
#include "../primitives/Vertex.h"
#include "../primitives/Sphere.h"
#include "conversion.hpp"
#include "MaterialLoader.h"
Go to the source code of this file.
Namespaces | |
namespace | rcrt |
Classes | |
class | rcrt::ObjectLoader |
Enumerations | |
enum | rcrt::AnimType { rcrt::STATIC, rcrt::AFFINE, rcrt::DYNAMIC } |