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RenderingCompetitionRayTracer File List
Here is a list of all files with brief descriptions:
src/rcrt/
BIH.hpp
[code]
src/rcrt/
BIHNode.hpp
[code]
src/rcrt/
Intersection.cpp
[code]
src/rcrt/
Intersection.h
[code]
src/rcrt/
oldRCRTTrace.cpp
[code]
src/rcrt/
Ray.cpp
[code]
src/rcrt/
Ray.h
[code]
src/rcrt/
RCRTTrace.cpp
[code]
src/rcrt/
RGBAColor.cpp
[code]
src/rcrt/
RGBAColor.h
[code]
src/rcrt/
RGBColor.cpp
[code]
src/rcrt/
RGBColor.h
[code]
src/rcrt/
SAHKDtree.hpp
[code]
src/rcrt/
Scene.cpp
[code]
src/rcrt/
Scene.h
[code]
src/rcrt/
Traceable.cpp
[code]
src/rcrt/
Traceable.h
[code]
src/rcrt/bxdf/
BSDF.cpp
[code]
src/rcrt/bxdf/
BSDF.h
[code]
src/rcrt/bxdf/
BXDF.cpp
[code]
src/rcrt/bxdf/
BXDF.h
[code]
src/rcrt/bxdf/
BXDFType.h
[code]
src/rcrt/bxdf/
CookTorrance.cpp
[code]
src/rcrt/bxdf/
CookTorrance.h
[code]
src/rcrt/bxdf/
fresnel.hpp
[code]
src/rcrt/bxdf/
Lambertian.cpp
[code]
src/rcrt/bxdf/
Lambertian.h
[code]
src/rcrt/bxdf/
Phong.cpp
[code]
src/rcrt/bxdf/
Phong.h
[code]
src/rcrt/cameras/
Camera.cpp
[code]
src/rcrt/cameras/
Camera.h
[code]
src/rcrt/cameras/
PerspectiveCamera.cpp
[code]
src/rcrt/cameras/
PerspectiveCamera.h
[code]
src/rcrt/gi/
Photon.cpp
[code]
src/rcrt/gi/
Photon.h
[code]
src/rcrt/gi/
PhotonKDTree.cpp
[code]
src/rcrt/gi/
PhotonKDTree.h
[code]
src/rcrt/gi/
PhotonMap.cpp
[code]
src/rcrt/gi/
PhotonMap.h
[code]
src/rcrt/gi/
PKDNode.cpp
[code]
src/rcrt/gi/
PKDNode.h
[code]
src/rcrt/lights/
AreaLight.cpp
[code]
src/rcrt/lights/
AreaLight.h
[code]
src/rcrt/lights/
DirLight.cpp
[code]
src/rcrt/lights/
DirLight.h
[code]
src/rcrt/lights/
Light.cpp
[code]
src/rcrt/lights/
Light.h
[code]
src/rcrt/lights/
lights.h
[code]
src/rcrt/lights/
LightSample.cpp
[code]
src/rcrt/lights/
LightSample.h
[code]
src/rcrt/lights/
PointLight.cpp
[code]
src/rcrt/lights/
PointLight.h
[code]
src/rcrt/lights/
SphericalLight.cpp
[code]
src/rcrt/lights/
SphericalLight.h
[code]
src/rcrt/lights/sampling/
AreaLightSampler.cpp
[code]
src/rcrt/lights/sampling/
AreaLightSampler.h
[code]
src/rcrt/lights/sampling/
LightSampler.cpp
[code]
src/rcrt/lights/sampling/
LightSampler.h
[code]
src/rcrt/loaders/
AnimLoader.cpp
[code]
src/rcrt/loaders/
AnimLoader.h
[code]
src/rcrt/loaders/
CameraLoader.cpp
[code]
src/rcrt/loaders/
CameraLoader.h
[code]
src/rcrt/loaders/
conversion.hpp
[code]
src/rcrt/loaders/
LightLoader.cpp
[code]
src/rcrt/loaders/
LightLoader.h
[code]
src/rcrt/loaders/
loaders.h
[code]
src/rcrt/loaders/
MaterialLoader.cpp
[code]
src/rcrt/loaders/
MaterialLoader.h
[code]
src/rcrt/loaders/
ObjectLoader.cpp
[code]
src/rcrt/loaders/
ObjectLoader.h
[code]
src/rcrt/loaders/
SceneLoader.cpp
[code]
src/rcrt/loaders/
SceneLoader.h
[code]
src/rcrt/loaders/
XMLLoader.cpp
[code]
src/rcrt/loaders/
XMLLoader.h
[code]
src/rcrt/materials/
BlackMaterial.cpp
[code]
src/rcrt/materials/
BlackMaterial.h
[code]
src/rcrt/materials/
BSDFMaterial.cpp
[code]
src/rcrt/materials/
BSDFMaterial.h
[code]
src/rcrt/materials/
DebugMaterial.cpp
[code]
src/rcrt/materials/
DebugMaterial.h
[code]
src/rcrt/materials/
DielectricMaterial.cpp
[code]
src/rcrt/materials/
DielectricMaterial.h
[code]
src/rcrt/materials/
ImageMaterial.cpp
[code]
src/rcrt/materials/
ImageMaterial.h
[code]
src/rcrt/materials/
LightMaterial.cpp
[code]
src/rcrt/materials/
LightMaterial.h
[code]
src/rcrt/materials/
Material.cpp
[code]
src/rcrt/materials/
Material.h
[code]
src/rcrt/materials/
MirrorMaterial.cpp
[code]
src/rcrt/materials/
MirrorMaterial.h
[code]
src/rcrt/materials/
WallMaterial.cpp
[code]
src/rcrt/materials/
WallMaterial.h
[code]
src/rcrt/materials/
WaterMaterial.cpp
[code]
src/rcrt/materials/
WaterMaterial.h
[code]
src/rcrt/materials/
WoodMaterial.cpp
[code]
src/rcrt/materials/
WoodMaterial.h
[code]
src/rcrt/math/
HCoord4D.cpp
[code]
src/rcrt/math/
HCoord4D.h
[code]
src/rcrt/math/
Matrix4D.cpp
[code]
src/rcrt/math/
Matrix4D.h
[code]
src/rcrt/math/
NotNormalizableException.cpp
[code]
src/rcrt/math/
NotNormalizableException.h
[code]
src/rcrt/math/
Point2D.cpp
[code]
src/rcrt/math/
Point2D.h
[code]
src/rcrt/math/
Point3D.cpp
[code]
src/rcrt/math/
Point3D.h
[code]
src/rcrt/math/
rcrtmath.h
[code]
src/rcrt/math/
Vec2D.cpp
[code]
src/rcrt/math/
Vec2D.h
[code]
src/rcrt/math/
Vec3D.cpp
[code]
src/rcrt/math/
Vec3D.h
[code]
src/rcrt/math/
Vec4D.cpp
[code]
src/rcrt/math/
Vec4D.h
[code]
src/rcrt/objects/
AffineObject.cpp
[code]
src/rcrt/objects/
AffineObject.h
[code]
src/rcrt/objects/
DynamicObject.cpp
[code]
src/rcrt/objects/
DynamicObject.h
[code]
src/rcrt/objects/
Object.cpp
[code]
src/rcrt/objects/
Object.h
[code]
src/rcrt/objects/
SolidObject.cpp
[code]
src/rcrt/objects/
SolidObject.h
[code]
src/rcrt/primitives/
AABB.cpp
[code]
src/rcrt/primitives/
AABB.h
[code]
src/rcrt/primitives/
Axis.hpp
[code]
src/rcrt/primitives/
ConvexQuad.cpp
[code]
src/rcrt/primitives/
ConvexQuad.h
[code]
src/rcrt/primitives/
DisplacedTriangle.cpp
[code]
src/rcrt/primitives/
DisplacedTriangle.h
[code]
src/rcrt/primitives/
Primitive.cpp
[code]
src/rcrt/primitives/
Primitive.h
[code]
src/rcrt/primitives/
Sphere.cpp
[code]
src/rcrt/primitives/
Sphere.h
[code]
src/rcrt/primitives/
Triangle.cpp
[code]
src/rcrt/primitives/
Triangle.h
[code]
src/rcrt/primitives/
Vertex.cpp
[code]
src/rcrt/primitives/
Vertex.h
[code]
src/rcrt/textures/
Image.cpp
[code]
src/rcrt/textures/
Image.h
[code]
src/rcrt/textures/
ImageTexture.cpp
[code]
src/rcrt/textures/
ImageTexture.h
[code]
src/rcrt/textures/
PerlinNoise.cpp
[code]
src/rcrt/textures/
PerlinNoise.h
[code]
src/rcrt/textures/
pngHelper.hxx
[code]
src/rcrt/textures/
Texture.hpp
[code]
src/rcrt/textures/
Texture2D.cpp
[code]
src/rcrt/textures/
Texture2D.h
[code]
src/rcrt/textures/
Texture3D.cpp
[code]
src/rcrt/textures/
Texture3D.h
[code]
src/rcrt/textures/
WaterTexture.cpp
[code]
src/rcrt/textures/
WaterTexture.h
[code]
src/rcrt/textures/
WoodTexture.cpp
[code]
src/rcrt/textures/
WoodTexture.h
[code]
src/rcrt/tracing/
BIHTracer.cpp
[code]
src/rcrt/tracing/
BIHTracer.h
[code]
src/rcrt/tracing/
DebugTracer.cpp
[code]
src/rcrt/tracing/
DebugTracer.h
[code]
src/rcrt/tracing/
PhotonTracer.cpp
[code]
src/rcrt/tracing/
PhotonTracer.h
[code]
src/rcrt/tracing/
RayCaster.cpp
[code]
src/rcrt/tracing/
RayCaster.h
[code]
src/rcrt/tracing/
SimpleTracer.cpp
[code]
src/rcrt/tracing/
SimpleTracer.h
[code]
src/rcrt/tracing/
StereoMetaTracer.cpp
[code]
src/rcrt/tracing/
StereoMetaTracer.h
[code]
src/rcrt/tracing/
SuperMetaTracer.cpp
[code]
src/rcrt/tracing/
SuperMetaTracer.h
[code]
src/rcrt/tracing/
ThreadedMetaTracer.cpp
[code]
src/rcrt/tracing/
ThreadedMetaTracer.h
[code]
src/rcrt/tracing/
TracingStrategy.cpp
[code]
src/rcrt/tracing/
TracingStrategy.h
[code]
Generated on Thu Jan 31 19:33:29 2008 for RenderingCompetitionRayTracer by
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