#include "MaterialLoader.h"
#include <stdexcept>
#include "../bxdf/BSDF.h"
#include "../bxdf/CookTorrance.h"
#include "../bxdf/Phong.h"
#include "../bxdf/Lambertian.h"
#include "conversion.hpp"
#include "../materials/BSDFMaterial.h"
#include "../materials/DielectricMaterial.h"
#include "../materials/MirrorMaterial.h"
#include "../materials/ImageMaterial.h"
#include "../materials/WoodMaterial.h"
#include "../materials/WallMaterial.h"
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