#include "../RGBColor.h"
#include "../math/Point3D.h"
#include "../math/Vec3D.h"
#include "../primitives/Axis.hpp"
Go to the source code of this file.
Namespaces | |
namespace | rcrt |
Classes | |
class | rcrt::Photon |
Enumerations | |
enum | rcrt::ScatterEvent { rcrt::STORE, rcrt::DIFFUSE, rcrt::SPECULAR, rcrt::REFRACTED, rcrt::INVALID } |