assign(const HCoord4D &vec) | rcrt::HCoord4D | [private] |
HCoord4D() | rcrt::HCoord4D | |
HCoord4D(float xc, float yc, float zc, float wc) | rcrt::HCoord4D | |
HCoord4D(const HCoord4D &coords) | rcrt::HCoord4D | |
HCoord4D(const Point3D &p) | rcrt::HCoord4D | |
HCoord4D(const Vec3D &vec) | rcrt::HCoord4D | |
isNormalized() const | rcrt::HCoord4D | |
norm() const | rcrt::HCoord4D | |
normalize() | rcrt::HCoord4D | |
normalized() const | rcrt::HCoord4D | |
operator *(const HCoord4D &coords) const | rcrt::HCoord4D | |
operator+(const HCoord4D &coords) const | rcrt::HCoord4D | |
operator-(const HCoord4D &coords) const | rcrt::HCoord4D | |
operator=(const HCoord4D &coords) | rcrt::HCoord4D | |
toPoint3D() const | rcrt::HCoord4D | |
values | rcrt::HCoord4D | [private] |
w() const | rcrt::HCoord4D | |
x() const | rcrt::HCoord4D | |
y() const | rcrt::HCoord4D | |
z() const | rcrt::HCoord4D | |
~HCoord4D() | rcrt::HCoord4D | [virtual] |