dirToLight() const | rcrt::LightSample | |
dirV | rcrt::LightSample | [private] |
dist() const | rcrt::LightSample | |
distV | rcrt::LightSample | [private] |
LightSample(const float &weight, const Vec3D &dirToLight, const float &dis, const RGBColor &power) | rcrt::LightSample | |
power() const | rcrt::LightSample | |
powerV | rcrt::LightSample | [private] |
setWeight(const float &w) | rcrt::LightSample | |
weight() const | rcrt::LightSample | |
weightV | rcrt::LightSample | [private] |
~LightSample() | rcrt::LightSample | [virtual] |