rcrt::Matrix4D Member List

This is the complete list of members for rcrt::Matrix4D, including all inherited members.

assign(const Matrix4D &mat)rcrt::Matrix4D [private]
div(float mat[4][4], int &i, float &factor)rcrt::Matrix4D [inline, private, static]
getOrthoNormalBasis(const Vec3D &n, const Vec3D &v)rcrt::Matrix4D [inline, static]
identity()rcrt::Matrix4D [inline, static]
inverse() const rcrt::Matrix4D
Matrix4D()rcrt::Matrix4D
Matrix4D(float x)rcrt::Matrix4D
Matrix4D(const Matrix4D &mat)rcrt::Matrix4D
operator *(const Matrix4D &mat) const rcrt::Matrix4D
operator *(const HCoord4D &coords) const rcrt::Matrix4D
operator *(const Point3D &p) const rcrt::Matrix4D
operator *(const Vec3D &p) const rcrt::Matrix4D
operator *(const float f) const rcrt::Matrix4D
operator+(const Matrix4D &mat) const rcrt::Matrix4D
operator-(const Matrix4D &mat) const rcrt::Matrix4D
operator/(const float f) const rcrt::Matrix4D
operator<<(std::ostream &out, const Matrix4D &m)rcrt::Matrix4D [friend]
operator=(const Matrix4D &mat)rcrt::Matrix4D
operator=(float mat[4][4])rcrt::Matrix4D
operator[](const int &i) const rcrt::Matrix4D
res(float mat[4][4], int &i, int &b, float &factor)rcrt::Matrix4D [inline, private, static]
rotation(float angle, const Vec3D &axis)rcrt::Matrix4D [inline, static]
swap(float mat[4][4], int &i, int &ci)rcrt::Matrix4D [inline, private, static]
translation(const Vec3D &vec)rcrt::Matrix4D [inline, static]
transpose() const rcrt::Matrix4D
valuesrcrt::Matrix4D [private]
~Matrix4D()rcrt::Matrix4D [virtual]


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