directLight(Intersection &is, const Vec3D &rayDir) const | rcrt::SimpleTracer | [private] |
getScene() const | rcrt::TracingStrategy | [virtual] |
scene | rcrt::TracingStrategy | [protected] |
SimpleTracer(Scene *s) | rcrt::SimpleTracer | |
trace(Ray &r) const | rcrt::SimpleTracer | [virtual] |
rcrt::TracingStrategy::trace(Camera *cam) const | rcrt::TracingStrategy | [virtual] |
rcrt::TracingStrategy::trace(Camera *cam, const int &x0, const int &y0, const int &x1, const int &y1) const | rcrt::TracingStrategy | [virtual] |
TracingStrategy(Scene *s) | rcrt::TracingStrategy | |
~SimpleTracer() | rcrt::SimpleTracer | [virtual] |
~TracingStrategy() | rcrt::TracingStrategy | [virtual] |