src/Texture.h File Reference

#include "Image.h"
#include "TexCoordinate.h"
#include "RGBAColor.h"

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Classes

class  Texture

Enumerations

enum  Mode { WRAP = 0, REPEAT = 1 }
 Texture does support following texel coordinate wrapping modes. More...
enum  InterpolationMode { NEAREST = 0, LINEAR = 1 }
 Sampling mode. More...


Enumeration Type Documentation

enum InterpolationMode

Sampling mode.

Enumerator:
NEAREST  no interpolation, hence sample the nearest texel
LINEAR  Linear interpolation.

Definition at line 18 of file Texture.h.

enum Mode

Texture does support following texel coordinate wrapping modes.

Enumerator:
WRAP  clamp texture coordinates
REPEAT  repeat texture coordinates

Definition at line 9 of file Texture.h.


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