#include "Image.h"#include "TexCoordinate.h"#include "RGBAColor.h"Include dependency graph for Texture.h:

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Classes | |
| class | Texture |
Enumerations | |
| enum | Mode { WRAP = 0, REPEAT = 1 } |
| Texture does support following texel coordinate wrapping modes. More... | |
| enum | InterpolationMode { NEAREST = 0, LINEAR = 1 } |
| Sampling mode. More... | |
| enum InterpolationMode |
| enum Mode |
1.5.1