AnimatorParser Class Reference

#include <SceneBuilderFactories.h>

Inherits SceneBuilderFactory.

Inherited by PhysicsStepParser.

Inheritance diagram for AnimatorParser:

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Collaboration diagram for AnimatorParser:

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List of all members.

Public Member Functions

 AnimatorParser (std::map< std::string, Object * > &objects)
virtual Animatorcreate (const std::string &type, std::stringstream &line)=0

Protected Attributes

std::map< std::string, Object * > & mObjects
 Mapping name -> Object.

Detailed Description

Base class for animator parsers

Author:
Alex Busenius

Definition at line 720 of file SceneBuilderFactories.h.


Constructor & Destructor Documentation

AnimatorParser::AnimatorParser ( std::map< std::string, Object * > &  objects  )  [inline]

Constructor

Definition at line 725 of file SceneBuilderFactories.h.


Member Function Documentation

virtual Animator* AnimatorParser::create ( const std::string &  type,
std::stringstream &  line 
) [pure virtual]

Create a new animator based on type and data in the stream

Parameters:
type Statement type
line Line with data
Returns:
New Animator

Implemented in PhysicsStepParser.


Member Data Documentation

std::map<std::string, Object *>& AnimatorParser::mObjects [protected]

Mapping name -> Object.

Definition at line 740 of file SceneBuilderFactories.h.

Referenced by PhysicsStepParser::create().


The documentation for this class was generated from the following file:
Generated on Fri Feb 1 00:02:11 2008 for Grayfall by  doxygen 1.5.1