animator | CameraInstructions | [protected] |
CameraInstructionMove(CameraAnimator *anim, Vec3f end, Vec3f dir, Vec3f up, float aperture, float distance, unsigned int depthsamples, unsigned int framesleft, unsigned int camnum) | CameraInstructionMove | |
CameraInstructions(CameraAnimator *anim) | CameraInstructions | [inline] |
execute() | CameraInstructionMove | [virtual] |
mCameraNumber | CameraInstructionMove | [private] |
mDirMatrix | CameraInstructionMove | [private] |
mEndAperture | CameraInstructionMove | [private] |
mEndDepthSamples | CameraInstructionMove | [private] |
mEndDir | CameraInstructionMove | [private] |
mEndFocusDistance | CameraInstructionMove | [private] |
mEndPos | CameraInstructionMove | [private] |
mEndUp | CameraInstructionMove | [private] |
mFramesLeft | CameraInstructionMove | [private] |
mRuned | CameraInstructionMove | [private] |
mUpMatrix | CameraInstructionMove | [private] |
~CameraInstructionMove() | CameraInstructionMove | [inline, virtual] |
~CameraInstructions() | CameraInstructions | [inline, virtual] |