CombineShader Member List

This is the complete list of members for CombineShader, including all inherited members.

addTexture(Texture *tex)Shader
bumpCoefficient() constShader [inline]
bumpTexture() constShader
CombineShader(Scene *scene, bool addShaders)CombineShader [inline]
mAddShadersCombineShader [private]
mBumpCoeffShader [protected]
mBumpTextureShader [protected]
mLiShaderCombineShader [private]
mSceneShader [protected]
mTexturesShader [protected]
mTrShaderCombineShader [private]
normal(const Ray &ray) constShader
removeTexture(Texture *tex)Shader
setBumpCoefficient(const float f)Shader [inline]
setBumpTexture(Texture *tex)Shader
setLightingShader(Shader *sh, float alpha)CombineShader [inline]
setTransparentShader(Shader *sh, float alpha)CombineShader [inline]
shade(const Ray &ray) constCombineShader [inline, virtual]
Shader(Scene *scene)Shader
texture(unsigned int i) constShader
textureCount() constShader
~Shader()Shader [inline, virtual]


Generated on Fri Feb 1 00:02:14 2008 for Grayfall by  doxygen 1.5.1