WoodShader Member List

This is the complete list of members for WoodShader, including all inherited members.

addTexture(Texture *tex)Shader
bumpCoefficient() constShader [inline]
bumpTexture() constShader
mBumpCoeffShader [protected]
mBumpTextureShader [protected]
mColorWoodShader [private]
mMarkPerlinWoodShader [private]
mPerlinProceduralShader [protected]
mSceneShader [protected]
mTexturesShader [protected]
normal(const Ray &ray) constShader
ProceduralShader(Scene *scene, float persistence, float frequency, int octaves)ProceduralShader [inline]
removeTexture(Texture *tex)Shader
setBumpCoefficient(const float f)Shader [inline]
setBumpTexture(Texture *tex)Shader
shade(const Ray &ray) constWoodShader [inline, virtual]
Shader(Scene *scene)Shader
texture(unsigned int i) constShader
textureCount() constShader
WoodShader(Scene *scene, const RGBAColor &color=RGBAColor(0.47, 0.23, 0.07))WoodShader [inline]
~Shader()Shader [inline, virtual]


Generated on Fri Feb 1 00:02:34 2008 for Grayfall by  doxygen 1.5.1