Object.h File Reference


Detailed Description

This file contains the definition for Object and the ObjectFactories.

Author:
Saarland University, Jonas Eckhardt, Simon Wegener

Definition in file Object.h.

#include "TexturedSmoothTriangle.h"
#include "SmoothTriangle.h"
#include "KDTree.h"
#include "Shader.h"

Go to the source code of this file.

Data Structures

class  Object
 An Object is a representation of a set of primitives in a scene. More...
class  Object::PrimitiveFactory
 An abstract class whose implementations are able to produce primitives. More...
class  Object::TriangleFactory
 Inherits from PrimitiveFactory. This factory will generate simple triangles. More...
class  Object::SmoothTriangleFactory
 Inherits from PrimitiveFactory. This factory will generate smooth triangles. More...
class  Object::TexturedSmoothTriangleFactory
 Inherits from PrimitiveFactory. This factory will generate textured smooth triangles. More...

Defines

#define OBJECT_H   OBJECT_H


Define Documentation

#define OBJECT_H   OBJECT_H

Definition at line 8 of file Object.h.


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