#include "Shader.h"
#include <cmath>
#include "Fresnel.h"
#include <iostream>
Go to the source code of this file.
Data Structures | |
class | TransparentShader |
Inherits from Shader. This class simulates transpereny by calculating fresnel reflection and reflection. More... | |
Defines | |
#define | TRANSPARENTSHADER_H TRANSPARENTSHADER_H |
#define TRANSPARENTSHADER_H TRANSPARENTSHADER_H |
Definition at line 9 of file TransparentShader.h.