#include <Fresnel.h>
Definition at line 15 of file Fresnel.h.
Public Member Functions | |
virtual float | Evaluate (float cosi) |
virtual | ~Fresnel () |
virtual float Fresnel::Evaluate | ( | float | cosi | ) | [inline, virtual] |
Reimplemented in FresnelDielectric, and FresnelConductor.
Definition at line 17 of file Fresnel.h.
Referenced by TransparentShader::Shade(), SteelShader::Shade(), SilverShader::Shade(), GoldShader::Shade(), and CopperShader::Shade().