#include </msg/src/nodes/rotategroup.h>
Class diagram for MSG::RotateGroup:
Public Members | |||
![]() | ![]() | RotateGroup (double _angle , const Vector3d& _axis) | |
![]() | ![]() | void | applyTransformation () |
![]() | ![]() | virtual void | render (std::vector<ActiveLight*>* &activelights, std::vector<TransformGroup*> transforms) |
Private Members | |||
![]() | ![]() | double | angle |
![]() | ![]() | Vector3d | axis |
MSG::RotateGroup::RotateGroup (double _angle, const Vector3d & _axis) |
void MSG::RotateGroup::applyTransformation () [virtual]
|
Reimplemented from MSG::TransformGroup.
void MSG::RotateGroup::render (std::vector<ActiveLight *>*& activelights, std::vector<TransformGroup *> transforms) [virtual]
|
Reimplemented from MSG::Node.
double MSG::RotateGroup::angle [private]
|
Vector3d MSG::RotateGroup::axis [private]
|