#include </msg/src/nodes/scalegroup.h>
Class diagram for MSG::ScaleGroup:
Public Members | |||
ScaleGroup (const Vector3d& _scale) | |||
void | applyTransformation () | ||
virtual void | render (std::vector<ActiveLight*>* &activelights, std::vector<TransformGroup*> transforms) | ||
Private Members | |||
Vector3d | scale |
MSG::ScaleGroup::ScaleGroup (const Vector3d & _scale) |
void MSG::ScaleGroup::applyTransformation () [virtual]
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Reimplemented from MSG::TransformGroup.
void MSG::ScaleGroup::render (std::vector<ActiveLight *>*& activelights, std::vector<TransformGroup *> transforms) [virtual]
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Reimplemented from MSG::Node.
Vector3d MSG::ScaleGroup::scale [private]
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