#include <Texture.hpp>
Public Member Functions | |
T () | |
virtual | ~Texture () |
virtual RGBAColor | getColor (const T &p) const =0 |
void | setFrame (const int &f) |
Protected Attributes | |
int | frame |
Definition at line 10 of file Texture.hpp.
virtual rcrt::Texture< T >::~Texture | ( | ) | [inline, virtual] |
Definition at line 18 of file Texture.hpp.
rcrt::Texture< T >::T | ( | ) | [inline] |
virtual RGBAColor rcrt::Texture< T >::getColor | ( | const T & | p | ) | const [pure virtual] |
void rcrt::Texture< T >::setFrame | ( | const int & | f | ) | [inline] |
Definition at line 24 of file Texture.hpp.
int rcrt::Texture< T >::frame [protected] |
Definition at line 13 of file Texture.hpp.
Referenced by rcrt::WaterTexture::getBump(), and rcrt::Texture< rcrt::Point2D >::setFrame().