rcrt::Texture< T > Class Template Reference

#include <Texture.hpp>

Inheritance diagram for rcrt::Texture< T >:

Inheritance graph
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List of all members.

Public Member Functions

 T ()
virtual ~Texture ()
virtual RGBAColor getColor (const T &p) const =0
void setFrame (const int &f)

Protected Attributes

int frame


Detailed Description

template<class T>
class rcrt::Texture< T >

Definition at line 10 of file Texture.hpp.


Constructor & Destructor Documentation

template<class T>
virtual rcrt::Texture< T >::~Texture (  )  [inline, virtual]

Definition at line 18 of file Texture.hpp.


Member Function Documentation

template<class T>
rcrt::Texture< T >::T (  )  [inline]

template<class T>
virtual RGBAColor rcrt::Texture< T >::getColor ( const T &  p  )  const [pure virtual]

template<class T>
void rcrt::Texture< T >::setFrame ( const int &  f  )  [inline]

Definition at line 24 of file Texture.hpp.


Member Data Documentation

template<class T>
int rcrt::Texture< T >::frame [protected]

Definition at line 13 of file Texture.hpp.

Referenced by rcrt::WaterTexture::getBump(), and rcrt::Texture< rcrt::Point2D >::setFrame().


The documentation for this class was generated from the following file:
Generated on Thu Jan 31 19:33:19 2008 for RenderingCompetitionRayTracer by  doxygen 1.5.3