Stereo Rendering
Our raytracer is capable of rendering anaglyph images thet can be viewed with stereo glasses. To realize that wie implemented a StereoMetaTracer which is able to produce anaglyph images from any given tracing strategies. It traces two different images from slightly shifted viewpoints an then combines the color channels of the resulting images to a anaglyph image that provides a 3D viewing experience.
Stereo image of Blender's Suzanne: