#include <stdexcept>#include <fstream>#include <vector>#include "SceneBuilder.h"#include "Scene.h"#include "Camera.h"#include "defines.h"#include "SceneBuilderFactories.h"#include "QuotedString.h"#include "Animator.h"Include dependency graph for SceneBuilder.cpp:

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Defines | |
| #define | THROW_SPE(x) |
| #define THROW_SPE | ( | x | ) |
Value:
{ LOG("Throwing SceneParseException\n\n"); \
throw SceneParseException(mFileName, mLineNr, (x)); \
}
Definition at line 18 of file SceneBuilder.cpp.
Referenced by SceneBuilder::addLight(), SceneBuilder::addObject(), SceneBuilder::addPhysicsStep(), SceneBuilder::addShader(), SceneBuilder::addTexture(), SceneBuilder::doInit(), SceneBuilder::load(), SceneBuilder::makeCamera(), and SceneBuilder::makeScene().
1.5.1