#include <stdexcept>
#include <fstream>
#include <vector>
#include "SceneBuilder.h"
#include "Scene.h"
#include "Camera.h"
#include "defines.h"
#include "SceneBuilderFactories.h"
#include "QuotedString.h"
#include "Animator.h"
Include dependency graph for SceneBuilder.cpp:
Go to the source code of this file.
Defines | |
#define | THROW_SPE(x) |
#define THROW_SPE | ( | x | ) |
Value:
{ LOG("Throwing SceneParseException\n\n"); \ throw SceneParseException(mFileName, mLineNr, (x)); \ }
Definition at line 18 of file SceneBuilder.cpp.
Referenced by SceneBuilder::addLight(), SceneBuilder::addObject(), SceneBuilder::addPhysicsStep(), SceneBuilder::addShader(), SceneBuilder::addTexture(), SceneBuilder::doInit(), SceneBuilder::load(), SceneBuilder::makeCamera(), and SceneBuilder::makeScene().