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java.lang.Object java.awt.TexturePaint
The TexturePaint
class provides a way to fill a
Shape
with a texture that is specified as
a BufferedImage
. The size of the BufferedImage
object should be small because the BufferedImage
data
is copied by the TexturePaint
object.
At construction time, the texture is anchored to the upper
left corner of a Rectangle2D
that is
specified in user space. Texture is computed for
locations in the device space by conceptually replicating the
specified Rectangle2D
infinitely in all directions
in user space and mapping the BufferedImage
to each
replicated Rectangle2D
.
Paint
,
Graphics2D.setPaint(java.awt.Paint)
Field Summary | |
(package private) BufferedImage |
bufImg
|
(package private) double |
sx
|
(package private) double |
sy
|
(package private) double |
tx
|
(package private) double |
ty
|
Fields inherited from interface java.awt.Transparency |
BITMASK, OPAQUE, TRANSLUCENT |
Constructor Summary | |
TexturePaint(BufferedImage txtr,
Rectangle2D anchor)
Constructs a TexturePaint object. |
Method Summary | |
PaintContext |
createContext(ColorModel cm,
Rectangle deviceBounds,
Rectangle2D userBounds,
AffineTransform xform,
RenderingHints hints)
Creates and returns a context used to generate the color pattern. |
Rectangle2D |
getAnchorRect()
Returns a copy of the anchor rectangle which positions and sizes the textured image. |
BufferedImage |
getImage()
Returns the BufferedImage texture used to
fill the shapes. |
int |
getTransparency()
Returns the transparency mode for this TexturePaint . |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
BufferedImage bufImg
double tx
double ty
double sx
double sy
Constructor Detail |
public TexturePaint(BufferedImage txtr, Rectangle2D anchor)
TexturePaint
object.
txtr
- the BufferedImage
object with the texture
used for paintinganchor
- the Rectangle2D
in user space used to
anchor and replicate the textureMethod Detail |
public BufferedImage getImage()
BufferedImage
texture used to
fill the shapes.
BufferedImage
.public Rectangle2D getAnchorRect()
Rectangle2D
used to anchor and
size this TexturePaint
.public PaintContext createContext(ColorModel cm, Rectangle deviceBounds, Rectangle2D userBounds, AffineTransform xform, RenderingHints hints)
createContext
in interface Paint
cm
- the ColorModel
that receives the
Paint
data. This is used only as a hint.deviceBounds
- the device space bounding box of the graphics
primitive being rendereduserBounds
- the user space bounding box of the graphics
primitive being renderedxform
- the AffineTransform
from user space
into device spacehints
- a RenderingHints
object that can be used to
specify how the pattern is ultimately rendered
PaintContext
used for generating color
patterns.PaintContext
public int getTransparency()
TexturePaint
.
getTransparency
in interface Transparency
TexturePaint
as an integer value.Transparency
|
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