java.awt.geom
Class AffineTransform

java.lang.Object
  extended byjava.awt.geom.AffineTransform
All Implemented Interfaces:
Cloneable, Serializable

public class AffineTransform
extends Object
implements Cloneable, Serializable

The AffineTransform class represents a 2D affine transform that performs a linear mapping from 2D coordinates to other 2D coordinates that preserves the "straightness" and "parallelness" of lines. Affine transformations can be constructed using sequences of translations, scales, flips, rotations, and shears.

Such a coordinate transformation can be represented by a 3 row by 3 column matrix with an implied last row of [ 0 0 1 ]. This matrix transforms source coordinates (x, y) into destination coordinates (x', y') by considering them to be a column vector and multiplying the coordinate vector by the matrix according to the following process:

	[ x']   [  m00  m01  m02  ] [ x ]   [ m00x + m01y + m02 ]
	[ y'] = [  m10  m11  m12  ] [ y ] = [ m10x + m11y + m12 ]
	[ 1 ]   [   0    0    1   ] [ 1 ]   [         1         ]
 

Author:
Jim Graham
See Also:
Serialized Form

Field Summary
(package private) static int APPLY_IDENTITY
          This constant is used for the internal state variable to indicate that no calculations need to be performed and that the source coordinates only need to be copied to their destinations to complete the transformation equation of this transform.
(package private) static int APPLY_SCALE
          This constant is used for the internal state variable to indicate that the scaling components of the matrix (m00 and m11) need to be factored in to complete the transformation equation of this transform.
(package private) static int APPLY_SHEAR
          This constant is used for the internal state variable to indicate that the shearing components of the matrix (m01 and m10) need to be factored in to complete the transformation equation of this transform.
(package private) static int APPLY_TRANSLATE
          This constant is used for the internal state variable to indicate that the translation components of the matrix (m02 and m12) need to be added to complete the transformation equation of this transform.
private static int HI_IDENTITY
           
private static int HI_SCALE
           
private static int HI_SHEAR
           
private static int HI_SHIFT
           
private static int HI_TRANSLATE
           
(package private)  double m00
          The X coordinate scaling element of the 3x3 affine transformation matrix.
(package private)  double m01
          The X coordinate shearing element of the 3x3 affine transformation matrix.
(package private)  double m02
          The X coordinate of the translation element of the 3x3 affine transformation matrix.
(package private)  double m10
          The Y coordinate shearing element of the 3x3 affine transformation matrix.
(package private)  double m11
          The Y coordinate scaling element of the 3x3 affine transformation matrix.
(package private)  double m12
          The Y coordinate of the translation element of the 3x3 affine transformation matrix.
private static int[] rot90conversion
           
(package private)  int state
          This field keeps track of which components of the matrix need to be applied when performing a transformation.
private  int type
          This field caches the current transformation type of the matrix.
static int TYPE_FLIP
          This flag bit indicates that the transform defined by this object performs a mirror image flip about some axis which changes the normally right handed coordinate system into a left handed system in addition to the conversions indicated by other flag bits.
static int TYPE_GENERAL_ROTATION
          This flag bit indicates that the transform defined by this object performs a rotation by an arbitrary angle in addition to the conversions indicated by other flag bits.
static int TYPE_GENERAL_SCALE
          This flag bit indicates that the transform defined by this object performs a general scale in addition to the conversions indicated by other flag bits.
static int TYPE_GENERAL_TRANSFORM
          This constant indicates that the transform defined by this object performs an arbitrary conversion of the input coordinates.
static int TYPE_IDENTITY
          This constant indicates that the transform defined by this object is an identity transform.
static int TYPE_MASK_ROTATION
          This constant is a bit mask for any of the rotation flag bits.
static int TYPE_MASK_SCALE
          This constant is a bit mask for any of the scale flag bits.
static int TYPE_QUADRANT_ROTATION
          This flag bit indicates that the transform defined by this object performs a quadrant rotation by some multiple of 90 degrees in addition to the conversions indicated by other flag bits.
static int TYPE_TRANSLATION
          This flag bit indicates that the transform defined by this object performs a translation in addition to the conversions indicated by other flag bits.
static int TYPE_UNIFORM_SCALE
          This flag bit indicates that the transform defined by this object performs a uniform scale in addition to the conversions indicated by other flag bits.
private static int TYPE_UNKNOWN
           
 
Constructor Summary
  AffineTransform()
          Constructs a new AffineTransform representing the Identity transformation.
  AffineTransform(AffineTransform Tx)
          Constructs a new AffineTransform that is a copy of the specified AffineTransform object.
  AffineTransform(double[] flatmatrix)
          Constructs a new AffineTransform from an array of double precision values representing either the 4 non-translation entries or the 6 specifiable entries of the 3x3 transformation matrix.
  AffineTransform(double m00, double m10, double m01, double m11, double m02, double m12)
          Constructs a new AffineTransform from 6 double precision values representing the 6 specifiable entries of the 3x3 transformation matrix.
private AffineTransform(double m00, double m10, double m01, double m11, double m02, double m12, int state)
           
  AffineTransform(float[] flatmatrix)
          Constructs a new AffineTransform from an array of floating point values representing either the 4 non-translation enries or the 6 specifiable entries of the 3x3 transformation matrix.
  AffineTransform(float m00, float m10, float m01, float m11, float m02, float m12)
          Constructs a new AffineTransform from 6 floating point values representing the 6 specifiable entries of the 3x3 transformation matrix.
 
Method Summary
private static double _matround(double matval)
           
private  void calculateType()
          This is the utility function to calculate the flag bits when they have not been cached.
 Object clone()
          Returns a copy of this AffineTransform object.
 void concatenate(AffineTransform Tx)
          Concatenates an AffineTransform Tx to this AffineTransform Cx in the most commonly useful way to provide a new user space that is mapped to the former user space by Tx.
 AffineTransform createInverse()
          Returns an AffineTransform object representing the inverse transformation.
 Shape createTransformedShape(Shape pSrc)
          Returns a new Shape object defined by the geometry of the specified Shape after it has been transformed by this transform.
 void deltaTransform(double[] srcPts, int srcOff, double[] dstPts, int dstOff, int numPts)
          Transforms an array of relative distance vectors by this transform.
 Point2D deltaTransform(Point2D ptSrc, Point2D ptDst)
          Transforms the relative distance vector specified by ptSrc and stores the result in ptDst.
 boolean equals(Object obj)
          Returns true if this AffineTransform represents the same affine coordinate transform as the specified argument.
 double getDeterminant()
          Returns the determinant of the matrix representation of the transform.
 void getMatrix(double[] flatmatrix)
          Retrieves the 6 specifiable values in the 3x3 affine transformation matrix and places them into an array of double precisions values.
static AffineTransform getRotateInstance(double theta)
          Returns a transform representing a rotation transformation.
static AffineTransform getRotateInstance(double theta, double x, double y)
          Returns a transform that rotates coordinates around an anchor point.
static AffineTransform getScaleInstance(double sx, double sy)
          Returns a transform representing a scaling transformation.
 double getScaleX()
          Returns the X coordinate scaling element (m00) of the 3x3 affine transformation matrix.
 double getScaleY()
          Returns the Y coordinate scaling element (m11) of the 3x3 affine transformation matrix.
static AffineTransform getShearInstance(double shx, double shy)
          Returns a transform representing a shearing transformation.
 double getShearX()
          Returns the X coordinate shearing element (m01) of the 3x3 affine transformation matrix.
 double getShearY()
          Returns the Y coordinate shearing element (m10) of the 3x3 affine transformation matrix.
static AffineTransform getTranslateInstance(double tx, double ty)
          Returns a transform representing a translation transformation.
 double getTranslateX()
          Returns the X coordinate of the translation element (m02) of the 3x3 affine transformation matrix.
 double getTranslateY()
          Returns the Y coordinate of the translation element (m12) of the 3x3 affine transformation matrix.
 int getType()
          Retrieves the flag bits describing the conversion properties of this transform.
 int hashCode()
          Returns the hashcode for this transform.
 void inverseTransform(double[] srcPts, int srcOff, double[] dstPts, int dstOff, int numPts)
          Inverse transforms an array of double precision coordinates by this transform.
 Point2D inverseTransform(Point2D ptSrc, Point2D ptDst)
          Inverse transforms the specified ptSrc and stores the result in ptDst.
 boolean isIdentity()
          Returns true if this AffineTransform is an identity transform.
 void preConcatenate(AffineTransform Tx)
          Concatenates an AffineTransform Tx to this AffineTransform Cx in a less commonly used way such that Tx modifies the coordinate transformation relative to the absolute pixel space rather than relative to the existing user space.
private  void readObject(ObjectInputStream s)
           
 void rotate(double theta)
          Concatenates this transform with a rotation transformation.
 void rotate(double theta, double x, double y)
          Concatenates this transform with a transform that rotates coordinates around an anchor point.
 void scale(double sx, double sy)
          Concatenates this transform with a scaling transformation.
 void setToIdentity()
          Resets this transform to the Identity transform.
 void setToRotation(double theta)
          Sets this transform to a rotation transformation.
 void setToRotation(double theta, double x, double y)
          Sets this transform to a translated rotation transformation.
 void setToScale(double sx, double sy)
          Sets this transform to a scaling transformation.
 void setToShear(double shx, double shy)
          Sets this transform to a shearing transformation.
 void setToTranslation(double tx, double ty)
          Sets this transform to a translation transformation.
 void setTransform(AffineTransform Tx)
          Sets this transform to a copy of the transform in the specified AffineTransform object.
 void setTransform(double m00, double m10, double m01, double m11, double m02, double m12)
          Sets this transform to the matrix specified by the 6 double precision values.
 void shear(double shx, double shy)
          Concatenates this transform with a shearing transformation.
private  void stateError()
           
 String toString()
          Returns a String that represents the value of this Object.
 void transform(double[] srcPts, int srcOff, double[] dstPts, int dstOff, int numPts)
          Transforms an array of double precision coordinates by this transform.
 void transform(double[] srcPts, int srcOff, float[] dstPts, int dstOff, int numPts)
          Transforms an array of double precision coordinates by this transform and stores the results into an array of floats.
 void transform(float[] srcPts, int srcOff, double[] dstPts, int dstOff, int numPts)
          Transforms an array of floating point coordinates by this transform and stores the results into an array of doubles.
 void transform(float[] srcPts, int srcOff, float[] dstPts, int dstOff, int numPts)
          Transforms an array of floating point coordinates by this transform.
 void transform(Point2D[] ptSrc, int srcOff, Point2D[] ptDst, int dstOff, int numPts)
          Transforms an array of point objects by this transform.
 Point2D transform(Point2D ptSrc, Point2D ptDst)
          Transforms the specified ptSrc and stores the result in ptDst.
 void translate(double tx, double ty)
          Concatenates this transform with a translation transformation.
(package private)  void updateState()
          Manually recalculates the state of the transform when the matrix changes too much to predict the effects on the state.
private  void writeObject(ObjectOutputStream s)
           
 
Methods inherited from class java.lang.Object
finalize, getClass, notify, notifyAll, wait, wait, wait
 

Field Detail

TYPE_UNKNOWN

private static final int TYPE_UNKNOWN
See Also:
Constant Field Values

TYPE_IDENTITY

public static final int TYPE_IDENTITY
This constant indicates that the transform defined by this object is an identity transform. An identity transform is one in which the output coordinates are always the same as the input coordinates. If this transform is anything other than the identity transform, the type will either be the constant GENERAL_TRANSFORM or a combination of the appropriate flag bits for the various coordinate conversions that this transform performs.

See Also:
TYPE_TRANSLATION, TYPE_UNIFORM_SCALE, TYPE_GENERAL_SCALE, TYPE_FLIP, TYPE_QUADRANT_ROTATION, TYPE_GENERAL_ROTATION, TYPE_GENERAL_TRANSFORM, getType(), Constant Field Values

TYPE_TRANSLATION

public static final int TYPE_TRANSLATION
This flag bit indicates that the transform defined by this object performs a translation in addition to the conversions indicated by other flag bits. A translation moves the coordinates by a constant amount in x and y without changing the length or angle of vectors.

See Also:
TYPE_IDENTITY, TYPE_UNIFORM_SCALE, TYPE_GENERAL_SCALE, TYPE_FLIP, TYPE_QUADRANT_ROTATION, TYPE_GENERAL_ROTATION, TYPE_GENERAL_TRANSFORM, getType(), Constant Field Values

TYPE_UNIFORM_SCALE

public static final int TYPE_UNIFORM_SCALE
This flag bit indicates that the transform defined by this object performs a uniform scale in addition to the conversions indicated by other flag bits. A uniform scale multiplies the length of vectors by the same amount in both the x and y directions without changing the angle between vectors. This flag bit is mutually exclusive with the TYPE_GENERAL_SCALE flag.

See Also:
TYPE_IDENTITY, TYPE_TRANSLATION, TYPE_GENERAL_SCALE, TYPE_FLIP, TYPE_QUADRANT_ROTATION, TYPE_GENERAL_ROTATION, TYPE_GENERAL_TRANSFORM, getType(), Constant Field Values

TYPE_GENERAL_SCALE

public static final int TYPE_GENERAL_SCALE
This flag bit indicates that the transform defined by this object performs a general scale in addition to the conversions indicated by other flag bits. A general scale multiplies the length of vectors by different amounts in the x and y directions without changing the angle between perpendicular vectors. This flag bit is mutually exclusive with the TYPE_UNIFORM_SCALE flag.

See Also:
TYPE_IDENTITY, TYPE_TRANSLATION, TYPE_UNIFORM_SCALE, TYPE_FLIP, TYPE_QUADRANT_ROTATION, TYPE_GENERAL_ROTATION, TYPE_GENERAL_TRANSFORM, getType(), Constant Field Values

TYPE_MASK_SCALE

public static final int TYPE_MASK_SCALE
This constant is a bit mask for any of the scale flag bits.

See Also:
TYPE_UNIFORM_SCALE, TYPE_GENERAL_SCALE, Constant Field Values

TYPE_FLIP

public static final int TYPE_FLIP
This flag bit indicates that the transform defined by this object performs a mirror image flip about some axis which changes the normally right handed coordinate system into a left handed system in addition to the conversions indicated by other flag bits. A right handed coordinate system is one where the positive X axis rotates counterclockwise to overlay the positive Y axis similar to the direction that the fingers on your right hand curl when you stare end on at your thumb. A left handed coordinate system is one where the positive X axis rotates clockwise to overlay the positive Y axis similar to the direction that the fingers on your left hand curl. There is no mathematical way to determine the angle of the original flipping or mirroring transformation since all angles of flip are identical given an appropriate adjusting rotation.

See Also:
TYPE_IDENTITY, TYPE_TRANSLATION, TYPE_UNIFORM_SCALE, TYPE_GENERAL_SCALE, TYPE_QUADRANT_ROTATION, TYPE_GENERAL_ROTATION, TYPE_GENERAL_TRANSFORM, getType(), Constant Field Values

TYPE_QUADRANT_ROTATION

public static final int TYPE_QUADRANT_ROTATION
This flag bit indicates that the transform defined by this object performs a quadrant rotation by some multiple of 90 degrees in addition to the conversions indicated by other flag bits. A rotation changes the angles of vectors by the same amount regardless of the original direction of the vector and without changing the length of the vector. This flag bit is mutually exclusive with the TYPE_GENERAL_ROTATION flag.

See Also:
TYPE_IDENTITY, TYPE_TRANSLATION, TYPE_UNIFORM_SCALE, TYPE_GENERAL_SCALE, TYPE_FLIP, TYPE_GENERAL_ROTATION, TYPE_GENERAL_TRANSFORM, getType(), Constant Field Values

TYPE_GENERAL_ROTATION

public static final int TYPE_GENERAL_ROTATION
This flag bit indicates that the transform defined by this object performs a rotation by an arbitrary angle in addition to the conversions indicated by other flag bits. A rotation changes the angles of vectors by the same amount regardless of the original direction of the vector and without changing the length of the vector. This flag bit is mutually exclusive with the TYPE_QUADRANT_ROTATION flag.

See Also:
TYPE_IDENTITY, TYPE_TRANSLATION, TYPE_UNIFORM_SCALE, TYPE_GENERAL_SCALE, TYPE_FLIP, TYPE_QUADRANT_ROTATION, TYPE_GENERAL_TRANSFORM, getType(), Constant Field Values

TYPE_MASK_ROTATION

public static final int TYPE_MASK_ROTATION
This constant is a bit mask for any of the rotation flag bits.

See Also:
TYPE_QUADRANT_ROTATION, TYPE_GENERAL_ROTATION, Constant Field Values

TYPE_GENERAL_TRANSFORM

public static final int TYPE_GENERAL_TRANSFORM
This constant indicates that the transform defined by this object performs an arbitrary conversion of the input coordinates. If this transform can be classified by any of the above constants, the type will either be the constant TYPE_IDENTITY or a combination of the appropriate flag bits for the various coordinate conversions that this transform performs.

See Also:
TYPE_IDENTITY, TYPE_TRANSLATION, TYPE_UNIFORM_SCALE, TYPE_GENERAL_SCALE, TYPE_FLIP, TYPE_QUADRANT_ROTATION, TYPE_GENERAL_ROTATION, getType(), Constant Field Values

APPLY_IDENTITY

static final int APPLY_IDENTITY
This constant is used for the internal state variable to indicate that no calculations need to be performed and that the source coordinates only need to be copied to their destinations to complete the transformation equation of this transform.

See Also:
APPLY_TRANSLATE, APPLY_SCALE, APPLY_SHEAR, state, Constant Field Values

APPLY_TRANSLATE

static final int APPLY_TRANSLATE
This constant is used for the internal state variable to indicate that the translation components of the matrix (m02 and m12) need to be added to complete the transformation equation of this transform.

See Also:
APPLY_IDENTITY, APPLY_SCALE, APPLY_SHEAR, state, Constant Field Values

APPLY_SCALE

static final int APPLY_SCALE
This constant is used for the internal state variable to indicate that the scaling components of the matrix (m00 and m11) need to be factored in to complete the transformation equation of this transform. If the APPLY_SHEAR bit is also set then it indicates that the scaling components are not both 0.0. If the APPLY_SHEAR bit is not also set then it indicates that the scaling components are not both 1.0. If neither the APPLY_SHEAR nor the APPLY_SCALE bits are set then the scaling components are both 1.0, which means that the x and y components contribute to the transformed coordinate, but they are not multiplied by any scaling factor.

See Also:
APPLY_IDENTITY, APPLY_TRANSLATE, APPLY_SHEAR, state, Constant Field Values

APPLY_SHEAR

static final int APPLY_SHEAR
This constant is used for the internal state variable to indicate that the shearing components of the matrix (m01 and m10) need to be factored in to complete the transformation equation of this transform. The presence of this bit in the state variable changes the interpretation of the APPLY_SCALE bit as indicated in its documentation.

See Also:
APPLY_IDENTITY, APPLY_TRANSLATE, APPLY_SCALE, state, Constant Field Values

HI_SHIFT

private static final int HI_SHIFT
See Also:
Constant Field Values

HI_IDENTITY

private static final int HI_IDENTITY
See Also:
Constant Field Values

HI_TRANSLATE

private static final int HI_TRANSLATE
See Also:
Constant Field Values

HI_SCALE

private static final int HI_SCALE
See Also:
Constant Field Values

HI_SHEAR

private static final int HI_SHEAR
See Also:
Constant Field Values

m00

double m00
The X coordinate scaling element of the 3x3 affine transformation matrix.


m10

double m10
The Y coordinate shearing element of the 3x3 affine transformation matrix.


m01

double m01
The X coordinate shearing element of the 3x3 affine transformation matrix.


m11

double m11
The Y coordinate scaling element of the 3x3 affine transformation matrix.


m02

double m02
The X coordinate of the translation element of the 3x3 affine transformation matrix.


m12

double m12
The Y coordinate of the translation element of the 3x3 affine transformation matrix.


state

transient int state
This field keeps track of which components of the matrix need to be applied when performing a transformation.

See Also:
APPLY_IDENTITY, APPLY_TRANSLATE, APPLY_SCALE, APPLY_SHEAR

type

private transient int type
This field caches the current transformation type of the matrix.

See Also:
TYPE_IDENTITY, TYPE_TRANSLATION, TYPE_UNIFORM_SCALE, TYPE_GENERAL_SCALE, TYPE_FLIP, TYPE_QUADRANT_ROTATION, TYPE_GENERAL_ROTATION, TYPE_GENERAL_TRANSFORM, TYPE_UNKNOWN, getType()

rot90conversion

private static int[] rot90conversion
Constructor Detail

AffineTransform

private AffineTransform(double m00,
                        double m10,
                        double m01,
                        double m11,
                        double m02,
                        double m12,
                        int state)

AffineTransform

public AffineTransform()
Constructs a new AffineTransform representing the Identity transformation.


AffineTransform

public AffineTransform(AffineTransform Tx)
Constructs a new AffineTransform that is a copy of the specified AffineTransform object.

Parameters:
Tx - the AffineTransform object to copy

AffineTransform

public AffineTransform(float m00,
                       float m10,
                       float m01,
                       float m11,
                       float m02,
                       float m12)
Constructs a new AffineTransform from 6 floating point values representing the 6 specifiable entries of the 3x3 transformation matrix.


AffineTransform

public AffineTransform(float[] flatmatrix)
Constructs a new AffineTransform from an array of floating point values representing either the 4 non-translation enries or the 6 specifiable entries of the 3x3 transformation matrix. The values are retrieved from the array as { m00 m10 m01 m11 [m02 m12]}.

Parameters:
flatmatrix - the float array containing the values to be set in the new AffineTransform object. The length of the array is assumed to be at least 4. If the length of the array is less than 6, only the first 4 values are taken. If the length of the array is greater than 6, the first 6 values are taken.

AffineTransform

public AffineTransform(double m00,
                       double m10,
                       double m01,
                       double m11,
                       double m02,
                       double m12)
Constructs a new AffineTransform from 6 double precision values representing the 6 specifiable entries of the 3x3 transformation matrix.


AffineTransform

public AffineTransform(double[] flatmatrix)
Constructs a new AffineTransform from an array of double precision values representing either the 4 non-translation entries or the 6 specifiable entries of the 3x3 transformation matrix. The values are retrieved from the array as { m00 m10 m01 m11 [m02 m12]}.

Parameters:
flatmatrix - the double array containing the values to be set in the new AffineTransform object. The length of the array is assumed to be at least 4. If the length of the array is less than 6, only the first 4 values are taken. If the length of the array is greater than 6, the first 6 values are taken.
Method Detail

getTranslateInstance

public static AffineTransform getTranslateInstance(double tx,
                                                   double ty)
Returns a transform representing a translation transformation. The matrix representing the returned transform is:
		[   1    0    tx  ]
		[   0    1    ty  ]
		[   0    0    1   ]
 

Parameters:
tx - the distance by which coordinates are translated in the X axis direction
ty - the distance by which coordinates are translated in the Y axis direction
Returns:
an AffineTransform object that represents a translation transformation, created with the specified vector.

getRotateInstance

public static AffineTransform getRotateInstance(double theta)
Returns a transform representing a rotation transformation. The matrix representing the returned transform is:
		[   cos(theta)    -sin(theta)    0   ]
		[   sin(theta)     cos(theta)    0   ]
		[       0              0         1   ]
 
Rotating with a positive angle theta rotates points on the positive x axis toward the positive y axis.

Parameters:
theta - the angle of rotation in radians
Returns:
an AffineTransform object that is a rotation transformation, created with the specified angle of rotation.

getRotateInstance

public static AffineTransform getRotateInstance(double theta,
                                                double x,
                                                double y)
Returns a transform that rotates coordinates around an anchor point. This operation is equivalent to translating the coordinates so that the anchor point is at the origin (S1), then rotating them about the new origin (S2), and finally translating so that the intermediate origin is restored to the coordinates of the original anchor point (S3).

This operation is equivalent to the following sequence of calls:

	    AffineTransform Tx = new AffineTransform();
	    Tx.setToTranslation(x, y);	// S3: final translation
	    Tx.rotate(theta);		// S2: rotate around anchor
	    Tx.translate(-x, -y);	// S1: translate anchor to origin
 
The matrix representing the returned transform is:
		[   cos(theta)    -sin(theta)    x-x*cos+y*sin  ]
		[   sin(theta)     cos(theta)    y-x*sin-y*cos  ]
		[       0              0               1        ]
 
Rotating with a positive angle theta rotates points on the positive x axis toward the positive y axis.

Parameters:
theta - the angle of rotation in radians
Returns:
an AffineTransform object that rotates coordinates around the specified point by the specified angle of rotation.

getScaleInstance

public static AffineTransform getScaleInstance(double sx,
                                               double sy)
Returns a transform representing a scaling transformation. The matrix representing the returned transform is:
		[   sx   0    0   ]
		[   0    sy   0   ]
		[   0    0    1   ]
 

Parameters:
sx - the factor by which coordinates are scaled along the X axis direction
sy - the factor by which coordinates are scaled along the Y axis direction
Returns:
an AffineTransform object that scales coordinates by the specified factors.

getShearInstance

public static AffineTransform getShearInstance(double shx,
                                               double shy)
Returns a transform representing a shearing transformation. The matrix representing the returned transform is:
		[   1   shx   0   ]
		[  shy   1    0   ]
		[   0    0    1   ]
 

Parameters:
shx - the multiplier by which coordinates are shifted in the direction of the positive X axis as a factor of their Y coordinate
shy - the multiplier by which coordinates are shifted in the direction of the positive Y axis as a factor of their X coordinate
Returns:
an AffineTransform object that shears coordinates by the specified multipliers.

getType

public int getType()
Retrieves the flag bits describing the conversion properties of this transform. The return value is either one of the constants TYPE_IDENTITY or TYPE_GENERAL_TRANSFORM, or a combination of the appriopriate flag bits. A valid combination of flag bits is an exclusive OR operation that can combine the TYPE_TRANSLATION flag bit in addition to either of the TYPE_UNIFORM_SCALE or TYPE_GENERAL_SCALE flag bits as well as either of the TYPE_QUADRANT_ROTATION or TYPE_GENERAL_ROTATION flag bits.

Returns:
the OR combination of any of the indicated flags that apply to this transform
See Also:
TYPE_IDENTITY, TYPE_TRANSLATION, TYPE_UNIFORM_SCALE, TYPE_GENERAL_SCALE, TYPE_QUADRANT_ROTATION, TYPE_GENERAL_ROTATION, TYPE_GENERAL_TRANSFORM

calculateType

private void calculateType()
This is the utility function to calculate the flag bits when they have not been cached.

See Also:
getType()

getDeterminant

public double getDeterminant()
Returns the determinant of the matrix representation of the transform. The determinant is useful both to determine if the transform can be inverted and to get a single value representing the combined X and Y scaling of the transform.

If the determinant is non-zero, then this transform is invertible and the various methods that depend on the inverse transform do not need to throw a NoninvertibleTransformException. If the determinant is zero then this transform can not be inverted since the transform maps all input coordinates onto a line or a point. If the determinant is near enough to zero then inverse transform operations might not carry enough precision to produce meaningful results.

If this transform represents a uniform scale, as indicated by the getType method then the determinant also represents the square of the uniform scale factor by which all of the points are expanded from or contracted towards the origin. If this transform represents a non-uniform scale or more general transform then the determinant is not likely to represent a value useful for any purpose other than determining if inverse transforms are possible.

Mathematically, the determinant is calculated using the formula:

		|  m00  m01  m02  |
		|  m10  m11  m12  |  =  m00 * m11 - m01 * m10
		|   0    0    1   |
 

Returns:
the determinant of the matrix used to transform the coordinates.
See Also:
getType(), createInverse(), inverseTransform(java.awt.geom.Point2D, java.awt.geom.Point2D), TYPE_UNIFORM_SCALE

updateState

void updateState()
Manually recalculates the state of the transform when the matrix changes too much to predict the effects on the state. The following table specifies what the various settings of the state field say about the values of the corresponding matrix element fields. Note that the rules governing the SCALE fields are slightly different depending on whether the SHEAR flag is also set.
                     SCALE            SHEAR          TRANSLATE
                    m00/m11          m01/m10          m02/m12

 IDENTITY             1.0              0.0              0.0
 TRANSLATE (TR)       1.0              0.0          not both 0.0
 SCALE (SC)       not both 1.0         0.0              0.0
 TR | SC          not both 1.0         0.0          not both 0.0
 SHEAR (SH)           0.0          not both 0.0         0.0
 TR | SH              0.0          not both 0.0     not both 0.0
 SC | SH          not both 0.0     not both 0.0         0.0
 TR | SC | SH     not both 0.0     not both 0.0     not both 0.0
 


stateError

private void stateError()

getMatrix

public void getMatrix(double[] flatmatrix)
Retrieves the 6 specifiable values in the 3x3 affine transformation matrix and places them into an array of double precisions values. The values are stored in the array as { m00 m10 m01 m11 m02 m12 }. An array of 4 doubles can also be specified, in which case only the first four elements representing the non-transform parts of the array are retrieved and the values are stored into the array as { m00 m10 m01 m11 }

Parameters:
flatmatrix - the double array used to store the returned values.
See Also:
getScaleX(), getScaleY(), getShearX(), getShearY(), getTranslateX(), getTranslateY()

getScaleX

public double getScaleX()
Returns the X coordinate scaling element (m00) of the 3x3 affine transformation matrix.

Returns:
a double value that is the X coordinate of the scaling element of the affine transformation matrix.
See Also:
getMatrix(double[])

getScaleY

public double getScaleY()
Returns the Y coordinate scaling element (m11) of the 3x3 affine transformation matrix.

Returns:
a double value that is the Y coordinate of the scaling element of the affine transformation matrix.
See Also:
getMatrix(double[])

getShearX

public double getShearX()
Returns the X coordinate shearing element (m01) of the 3x3 affine transformation matrix.

Returns:
a double value that is the X coordinate of the shearing element of the affine transformation matrix.
See Also:
getMatrix(double[])

getShearY

public double getShearY()
Returns the Y coordinate shearing element (m10) of the 3x3 affine transformation matrix.

Returns:
a double value that is the Y coordinate of the shearing element of the affine transformation matrix.
See Also:
getMatrix(double[])

getTranslateX

public double getTranslateX()
Returns the X coordinate of the translation element (m02) of the 3x3 affine transformation matrix.

Returns:
a double value that is the X coordinate of the translation element of the affine transformation matrix.
See Also:
getMatrix(double[])

getTranslateY

public double getTranslateY()
Returns the Y coordinate of the translation element (m12) of the 3x3 affine transformation matrix.

Returns:
a double value that is the Y coordinate of the translation element of the affine transformation matrix.
See Also:
getMatrix(double[])

translate

public void translate(double tx,
                      double ty)
Concatenates this transform with a translation transformation. This is equivalent to calling concatenate(T), where T is an AffineTransform represented by the following matrix:
		[   1    0    tx  ]
		[   0    1    ty  ]
		[   0    0    1   ]
 

Parameters:
tx - the distance by which coordinates are translated in the X axis direction
ty - the distance by which coordinates are translated in the Y axis direction

rotate

public void rotate(double theta)
Concatenates this transform with a rotation transformation. This is equivalent to calling concatenate(R), where R is an AffineTransform represented by the following matrix:
		[   cos(theta)    -sin(theta)    0   ]
		[   sin(theta)     cos(theta)    0   ]
		[       0              0         1   ]
 
Rotating with a positive angle theta rotates points on the positive x axis toward the positive y axis.

Parameters:
theta - the angle of rotation in radians

rotate

public void rotate(double theta,
                   double x,
                   double y)
Concatenates this transform with a transform that rotates coordinates around an anchor point. This operation is equivalent to translating the coordinates so that the anchor point is at the origin (S1), then rotating them about the new origin (S2), and finally translating so that the intermediate origin is restored to the coordinates of the original anchor point (S3).

This operation is equivalent to the following sequence of calls:

		translate(x, y);	// S3: final translation
		rotate(theta);		// S2: rotate around anchor
		translate(-x, -y);	// S1: translate anchor to origin
 
Rotating with a positive angle theta rotates points on the positive x axis toward the positive y axis.

Parameters:
theta - the angle of rotation in radians

scale

public void scale(double sx,
                  double sy)
Concatenates this transform with a scaling transformation. This is equivalent to calling concatenate(S), where S is an AffineTransform represented by the following matrix:
		[   sx   0    0   ]
		[   0    sy   0   ]
		[   0    0    1   ]
 

Parameters:
sx - the factor by which coordinates are scaled along the X axis direction
sy - the factor by which coordinates are scaled along the Y axis direction

shear

public void shear(double shx,
                  double shy)
Concatenates this transform with a shearing transformation. This is equivalent to calling concatenate(SH), where SH is an AffineTransform represented by the following matrix:
		[   1   shx   0   ]
		[  shy   1    0   ]
		[   0    0    1   ]
 

Parameters:
shx - the multiplier by which coordinates are shifted in the direction of the positive X axis as a factor of their Y coordinate
shy - the multiplier by which coordinates are shifted in the direction of the positive Y axis as a factor of their X coordinate

setToIdentity

public void setToIdentity()
Resets this transform to the Identity transform.


setToTranslation

public void setToTranslation(double tx,
                             double ty)
Sets this transform to a translation transformation. The matrix representing this transform becomes:
		[   1    0    tx  ]
		[   0    1    ty  ]
		[   0    0    1   ]
 

Parameters:
tx - the distance by which coordinates are translated in the X axis direction
ty - the distance by which coordinates are translated in the Y axis direction

setToRotation

public void setToRotation(double theta)
Sets this transform to a rotation transformation. The matrix representing this transform becomes:
		[   cos(theta)    -sin(theta)    0   ]
		[   sin(theta)     cos(theta)    0   ]
		[       0              0         1   ]
 
Rotating with a positive angle theta rotates points on the positive x axis toward the positive y axis.

Parameters:
theta - the angle of rotation in radians

setToRotation

public void setToRotation(double theta,
                          double x,
                          double y)
Sets this transform to a translated rotation transformation. This operation is equivalent to translating the coordinates so that the anchor point is at the origin (S1), then rotating them about the new origin (S2), and finally translating so that the intermediate origin is restored to the coordinates of the original anchor point (S3).

This operation is equivalent to the following sequence of calls:

	    setToTranslation(x, y);	// S3: final translation
	    rotate(theta);		// S2: rotate around anchor
	    translate(-x, -y);		// S1: translate anchor to origin
 
The matrix representing this transform becomes:
		[   cos(theta)    -sin(theta)    x-x*cos+y*sin  ]
		[   sin(theta)     cos(theta)    y-x*sin-y*cos  ]
		[       0              0               1        ]
 
Rotating with a positive angle theta rotates points on the positive x axis toward the positive y axis.

Parameters:
theta - the angle of rotation in radians

setToScale

public void setToScale(double sx,
                       double sy)
Sets this transform to a scaling transformation. The matrix representing this transform becomes:
		[   sx   0    0   ]
		[   0    sy   0   ]
		[   0    0    1   ]
 

Parameters:
sx - the factor by which coordinates are scaled along the X axis direction
sy - the factor by which coordinates are scaled along the Y axis direction

setToShear

public void setToShear(double shx,
                       double shy)
Sets this transform to a shearing transformation. The matrix representing this transform becomes:
		[   1   shx   0   ]
		[  shy   1    0   ]
		[   0    0    1   ]
 

Parameters:
shx - the multiplier by which coordinates are shifted in the direction of the positive X axis as a factor of their Y coordinate
shy - the multiplier by which coordinates are shifted in the direction of the positive Y axis as a factor of their X coordinate

setTransform

public void setTransform(AffineTransform Tx)
Sets this transform to a copy of the transform in the specified AffineTransform object.

Parameters:
Tx - the AffineTransform object from which to copy the transform

setTransform

public void setTransform(double m00,
                         double m10,
                         double m01,
                         double m11,
                         double m02,
                         double m12)
Sets this transform to the matrix specified by the 6 double precision values.


concatenate

public void concatenate(AffineTransform Tx)
Concatenates an AffineTransform Tx to this AffineTransform Cx in the most commonly useful way to provide a new user space that is mapped to the former user space by Tx. Cx is updated to perform the combined transformation. Transforming a point p by the updated transform Cx' is equivalent to first transforming p by Tx and then transforming the result by the original transform Cx like this: Cx'(p) = Cx(Tx(p)) In matrix notation, if this transform Cx is represented by the matrix [this] and Tx is represented by the matrix [Tx] then this method does the following:
		[this] = [this] x [Tx]
 

Parameters:
Tx - the AffineTransform object to be concatenated with this AffineTransform object.
See Also:
preConcatenate(java.awt.geom.AffineTransform)

preConcatenate

public void preConcatenate(AffineTransform Tx)
Concatenates an AffineTransform Tx to this AffineTransform Cx in a less commonly used way such that Tx modifies the coordinate transformation relative to the absolute pixel space rather than relative to the existing user space. Cx is updated to perform the combined transformation. Transforming a point p by the updated transform Cx' is equivalent to first transforming p by the original transform Cx and then transforming the result by Tx like this: Cx'(p) = Tx(Cx(p)) In matrix notation, if this transform Cx is represented by the matrix [this] and Tx is represented by the matrix [Tx] then this method does the following:
		[this] = [Tx] x [this]
 

Parameters:
Tx - the AffineTransform object to be concatenated with this AffineTransform object.
See Also:
concatenate(java.awt.geom.AffineTransform)

createInverse

public AffineTransform createInverse()
                              throws NoninvertibleTransformException
Returns an AffineTransform object representing the inverse transformation. The inverse transform Tx' of this transform Tx maps coordinates transformed by Tx back to their original coordinates. In other words, Tx'(Tx(p)) = p = Tx(Tx'(p)).

If this transform maps all coordinates onto a point or a line then it will not have an inverse, since coordinates that do not lie on the destination point or line will not have an inverse mapping. The getDeterminant method can be used to determine if this transform has no inverse, in which case an exception will be thrown if the createInverse method is called.

Returns:
a new AffineTransform object representing the inverse transformation.
Throws:
NoninvertibleTransformException - if the matrix cannot be inverted.
See Also:
getDeterminant()

transform

public Point2D transform(Point2D ptSrc,
                         Point2D ptDst)
Transforms the specified ptSrc and stores the result in ptDst. If ptDst is null, a new Point2D object is allocated and then the result of the transformation is stored in this object. In either case, ptDst, which contains the transformed point, is returned for convenience. If ptSrc and ptDst are the same object, the input point is correctly overwritten with the transformed point.

Parameters:
ptSrc - the specified Point2D to be transformed
ptDst - the specified Point2D that stores the result of transforming ptSrc
Returns:
the ptDst after transforming ptSrc and stroring the result in ptDst.

transform

public void transform(Point2D[] ptSrc,
                      int srcOff,
                      Point2D[] ptDst,
                      int dstOff,
                      int numPts)
Transforms an array of point objects by this transform. If any element of the ptDst array is null, a new Point2D object is allocated and stored into that element before storing the results of the transformation.

Note that this method does not take any precautions to avoid problems caused by storing results into Point2D objects that will be used as the source for calculations further down the source array. This method does guarantee that if a specified Point2D object is both the source and destination for the same single point transform operation then the results will not be stored until the calculations are complete to avoid storing the results on top of the operands. If, however, the destination Point2D object for one operation is the same object as the source Point2D object for another operation further down the source array then the original coordinates in that point are overwritten before they can be converted.

Parameters:
ptSrc - the array containing the source point objects
ptDst - the array into which the transform point objects are returned
srcOff - the offset to the first point object to be transformed in the source array
dstOff - the offset to the location of the first transformed point object that is stored in the destination array
numPts - the number of point objects to be transformed

transform

public void transform(float[] srcPts,
                      int srcOff,
                      float[] dstPts,
                      int dstOff,
                      int numPts)
Transforms an array of floating point coordinates by this transform. The two coordinate array sections can be exactly the same or can be overlapping sections of the same array without affecting the validity of the results. This method ensures that no source coordinates are overwritten by a previous operation before they can be transformed. The coordinates are stored in the arrays starting at the specified offset in the order [x0, y0, x1, y1, ..., xn, yn].

Parameters:
srcPts - the array containing the source point coordinates. Each point is stored as a pair of x, y coordinates.
dstPts - the array into which the transformed point coordinates are returned. Each point is stored as a pair of x, y coordinates.
srcOff - the offset to the first point to be transformed in the source array
dstOff - the offset to the location of the first transformed point that is stored in the destination array
numPts - the number of points to be transformed

transform

public void transform(double[] srcPts,
                      int srcOff,
                      double[] dstPts,
                      int dstOff,
                      int numPts)
Transforms an array of double precision coordinates by this transform. The two coordinate array sections can be exactly the same or can be overlapping sections of the same array without affecting the validity of the results. This method ensures that no source coordinates are overwritten by a previous operation before they can be transformed. The coordinates are stored in the arrays starting at the indicated offset in the order [x0, y0, x1, y1, ..., xn, yn].

Parameters:
srcPts - the array containing the source point coordinates. Each point is stored as a pair of x, y coordinates.
dstPts - the array into which the transformed point coordinates are returned. Each point is stored as a pair of x, y coordinates.
srcOff - the offset to the first point to be transformed in the source array
dstOff - the offset to the location of the first transformed point that is stored in the destination array
numPts - the number of point objects to be transformed

transform

public void transform(float[] srcPts,
                      int srcOff,
                      double[] dstPts,
                      int dstOff,
                      int numPts)
Transforms an array of floating point coordinates by this transform and stores the results into an array of doubles. The coordinates are stored in the arrays starting at the specified offset in the order [x0, y0, x1, y1, ..., xn, yn].

Parameters:
srcPts - the array containing the source point coordinates. Each point is stored as a pair of x, y coordinates.
dstPts - the array into which the transformed point coordinates are returned. Each point is stored as a pair of x, y coordinates.
srcOff - the offset to the first point to be transformed in the source array
dstOff - the offset to the location of the first transformed point that is stored in the destination array
numPts - the number of points to be transformed

transform

public void transform(double[] srcPts,
                      int srcOff,
                      float[] dstPts,
                      int dstOff,
                      int numPts)
Transforms an array of double precision coordinates by this transform and stores the results into an array of floats. The coordinates are stored in the arrays starting at the specified offset in the order [x0, y0, x1, y1, ..., xn, yn].

Parameters:
srcPts - the array containing the source point coordinates. Each point is stored as a pair of x, y coordinates.
dstPts - the array into which the transformed point coordinates are returned. Each point is stored as a pair of x, y coordinates.
srcOff - the offset to the first point to be transformed in the source array
dstOff - the offset to the location of the first transformed point that is stored in the destination array
numPts - the number of point objects to be transformed

inverseTransform

public Point2D inverseTransform(Point2D ptSrc,
                                Point2D ptDst)
                         throws NoninvertibleTransformException
Inverse transforms the specified ptSrc and stores the result in ptDst. If ptDst is null, a new Point2D object is allocated and then the result of the transform is stored in this object. In either case, ptDst, which contains the transformed point, is returned for convenience. If ptSrc and ptDst are the same object, the input point is correctly overwritten with the transformed point.

Parameters:
ptSrc - the point to be inverse transformed
ptDst - the resulting transformed point
Returns:
ptDst, which contains the result of the inverse transform.
Throws:
NoninvertibleTransformException - if the matrix cannot be inverted.

inverseTransform

public void inverseTransform(double[] srcPts,
                             int srcOff,
                             double[] dstPts,
                             int dstOff,
                             int numPts)
                      throws NoninvertibleTransformException
Inverse transforms an array of double precision coordinates by this transform. The two coordinate array sections can be exactly the same or can be overlapping sections of the same array without affecting the validity of the results. This method ensures that no source coordinates are overwritten by a previous operation before they can be transformed. The coordinates are stored in the arrays starting at the specified offset in the order [x0, y0, x1, y1, ..., xn, yn].

Parameters:
srcPts - the array containing the source point coordinates. Each point is stored as a pair of x, y coordinates.
dstPts - the array into which the transformed point coordinates are returned. Each point is stored as a pair of x, y coordinates.
srcOff - the offset to the first point to be transformed in the source array
dstOff - the offset to the location of the first transformed point that is stored in the destination array
numPts - the number of point objects to be transformed
Throws:
NoninvertibleTransformException - if the matrix cannot be inverted.

deltaTransform

public Point2D deltaTransform(Point2D ptSrc,
                              Point2D ptDst)
Transforms the relative distance vector specified by ptSrc and stores the result in ptDst. A relative distance vector is transformed without applying the translation components of the affine transformation matrix using the following equations:
	[  x' ]   [  m00  m01 (m02) ] [  x  ]   [ m00x + m01y ]
	[  y' ] = [  m10  m11 (m12) ] [  y  ] = [ m10x + m11y ]
	[ (1) ]   [  (0)  (0) ( 1 ) ] [ (1) ]   [     (1)     ]
 
If ptDst is null, a new Point2D object is allocated and then the result of the transform is stored in this object. In either case, ptDst, which contains the transformed point, is returned for convenience. If ptSrc and ptDst are the same object, the input point is correctly overwritten with the transformed point.

Parameters:
ptSrc - the distance vector to be delta transformed
ptDst - the resulting transformed distance vector
Returns:
ptDst, which contains the result of the transformation.

deltaTransform

public void deltaTransform(double[] srcPts,
                           int srcOff,
                           double[] dstPts,
                           int dstOff,
                           int numPts)
Transforms an array of relative distance vectors by this transform. A relative distance vector is transformed without applying the translation components of the affine transformation matrix using the following equations:
	[  x' ]   [  m00  m01 (m02) ] [  x  ]   [ m00x + m01y ]
	[  y' ] = [  m10  m11 (m12) ] [  y  ] = [ m10x + m11y ]
	[ (1) ]   [  (0)  (0) ( 1 ) ] [ (1) ]   [     (1)     ]
 
The two coordinate array sections can be exactly the same or can be overlapping sections of the same array without affecting the validity of the results. This method ensures that no source coordinates are overwritten by a previous operation before they can be transformed. The coordinates are stored in the arrays starting at the indicated offset in the order [x0, y0, x1, y1, ..., xn, yn].

Parameters:
srcPts - the array containing the source distance vectors. Each vector is stored as a pair of relative x, y coordinates.
dstPts - the array into which the transformed distance vectors are returned. Each vector is stored as a pair of relative x, y coordinates.
srcOff - the offset to the first vector to be transformed in the source array
dstOff - the offset to the location of the first transformed vector that is stored in the destination array
numPts - the number of vector coordinate pairs to be transformed

createTransformedShape

public Shape createTransformedShape(Shape pSrc)
Returns a new Shape object defined by the geometry of the specified Shape after it has been transformed by this transform.

Parameters:
pSrc - the specified Shape object to be transformed by this transform.
Returns:
a new Shape object that defines the geometry of the transformed Shape.

_matround

private static double _matround(double matval)

toString

public String toString()
Returns a String that represents the value of this Object.

Overrides:
toString in class Object
Returns:
a String representing the value of this Object.

isIdentity

public boolean isIdentity()
Returns true if this AffineTransform is an identity transform.

Returns:
true if this AffineTransform is an identity transform; false otherwise.

clone

public Object clone()
Returns a copy of this AffineTransform object.

Overrides:
clone in class Object
Returns:
an Object that is a copy of this AffineTransform object.
See Also:
Cloneable

hashCode

public int hashCode()
Returns the hashcode for this transform.

Overrides:
hashCode in class Object
Returns:
a hash code for this transform.
See Also:
Object.equals(java.lang.Object), Hashtable

equals

public boolean equals(Object obj)
Returns true if this AffineTransform represents the same affine coordinate transform as the specified argument.

Overrides:
equals in class Object
Parameters:
obj - the Object to test for equality with this AffineTransform
Returns:
true if obj equals this AffineTransform object; false otherwise.
See Also:
Object.hashCode(), Hashtable

writeObject

private void writeObject(ObjectOutputStream s)
                  throws ClassNotFoundException,
                         IOException
Throws:
ClassNotFoundException
IOException

readObject

private void readObject(ObjectInputStream s)
                 throws ClassNotFoundException,
                        IOException
Throws:
ClassNotFoundException
IOException