rcrt::Texture3D Class Reference

#include <Texture3D.h>

Inheritance diagram for rcrt::Texture3D:

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Collaboration diagram for rcrt::Texture3D:

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List of all members.

Public Member Functions

 Texture3D ()
virtual ~Texture3D ()
virtual RGBAColor getColor (const Point3D &p) const =0


Detailed Description

Definition at line 10 of file Texture3D.h.


Constructor & Destructor Documentation

rcrt::Texture3D::Texture3D (  ) 

Definition at line 6 of file Texture3D.cpp.

rcrt::Texture3D::~Texture3D (  )  [virtual]

Definition at line 10 of file Texture3D.cpp.


Member Function Documentation

virtual RGBAColor rcrt::Texture3D::getColor ( const Point3D p  )  const [pure virtual]

Implemented in rcrt::WoodTexture.


The documentation for this class was generated from the following files:
Generated on Thu Jan 31 19:33:20 2008 for RenderingCompetitionRayTracer by  doxygen 1.5.3