rcrt::WoodTexture Member List

This is the complete list of members for rcrt::WoodTexture, including all inherited members.

calcColor(const float &x) const rcrt::WoodTexture
darkrcrt::WoodTexture [private]
dirrcrt::WoodTexture [private]
distortionrcrt::WoodTexture [private]
framercrt::Texture< T > [protected]
getBump(const Point3D &p, const Vec3D &normal) const rcrt::WoodTexture
getColor(const Point3D &p) const rcrt::WoodTexture [virtual]
rcrt::Texture::getColor(const T &p) const =0rcrt::Texture< T > [pure virtual]
getScale(const Point3D &hit, float disturbation, float widthFactor, bool &down, Vec3D &radius) const rcrt::WoodTexture
lightrcrt::WoodTexture [private]
orgrcrt::WoodTexture [private]
ringDistrcrt::WoodTexture [private]
setFrame(const int &f)rcrt::Texture< T > [inline]
T()rcrt::Texture< T > [inline]
Texture3D()rcrt::Texture3D
weightrcrt::WoodTexture [private]
WoodTexture(float ringDist, float distortion, float weight, Point3D org, Vec3D dir, const RGBColor &light, const RGBColor &dark)rcrt::WoodTexture
~Texture()rcrt::Texture< T > [inline, virtual]
~Texture3D()rcrt::Texture3D [virtual]
~WoodTexture()rcrt::WoodTexture [virtual]


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