Compounds | |||
![]() | ![]() | struct | Camera |
![]() | ![]() | class | Direction3d |
![]() | ![]() | class | Point3d |
![]() | ![]() | class | Vector3d |
![]() | ![]() | class | ActiveDirectionalLight |
![]() | ![]() | class | ActiveLight |
![]() | ![]() | class | ActiveTransformGroup |
![]() | ![]() | class | DirectionalLight |
![]() | ![]() | class | FakeShadowsDirectionalLight |
![]() | ![]() | class | Group |
![]() | ![]() | class | Light |
![]() | ![]() | class | Material |
![]() | ![]() | class | Node |
![]() | ![]() | class | RotateGroup |
![]() | ![]() | class | ScaleGroup |
![]() | ![]() | class | Shape |
![]() | ![]() | class | TransformGroup |
![]() | ![]() | class | TranslateGroup |
![]() | ![]() | class | Color |
![]() | ![]() | class | Event |
![]() | ![]() | class | MouseDragEvent |
![]() | ![]() | class | Window |
![]() | ![]() | class | EventVisitor |
![]() | ![]() | class | RenderVisitor |
![]() | ![]() | class | Visitor |
Enumerations | |||
![]() | ![]() | enum | EventType { EVENT, MOUSEDRAGEVENT } |
Functions | |||
![]() | ![]() | ostream& | operator<< ( ostream& out, const Camera& camera ) |
![]() | ![]() | ostream& | operator<< ( ostream& out, const Point3d& p) |
![]() | ![]() | istream& | operator>> ( istream& in, Point3d& p ) |
![]() | ![]() | ostream& | operator<< ( ostream& out, const Vector3d& p) |
![]() | ![]() | istream& | operator>> ( istream& in, Vector3d& p ) |
![]() | ![]() | ostream& | operator<< ( ostream& out, const DirectionalLight& directionallight ) |
![]() | ![]() | ostream& | operator<< (ostream& out, const FakeShadowsDirectionalLight& directionallight ) |
![]() | ![]() | ostream& | operator<< ( ostream& out, const Shape& shape ) |
![]() | ![]() | ostream& | operator<< ( ostream& out, const Color& lc ) |
![]() | ![]() | void | displayCallback (void) |
![]() | ![]() | void | keyboardCallback (unsigned char k,int x,int y) |
![]() | ![]() | void | mouseCallback (int button, int state, int x, int y) |
![]() | ![]() | void | motionCallback (int x, int y) |
![]() | ![]() | void | visibilityCallback (int state) |
![]() | ![]() | void | idleCallback (void) |
Variables | |||
![]() | ![]() | const double | defaultfovy |
![]() | ![]() | const double | defaultaspect |
![]() | ![]() | const double | defaultzNear |
![]() | ![]() | const double | defaultzFar |
![]() | ![]() | const char* | vplenvvar |
![]() | ![]() | int | windowNum |
![]() | ![]() | Window* | window |
![]() | ![]() | unsigned char | k |
![]() | ![]() | int | x |
![]() | ![]() | int | y |
![]() | ![]() | int | windowNum |
![]() | ![]() | Window* | window |
![]() | ![]() | unsigned char | k |
![]() | ![]() | int | x |
![]() | ![]() | int | y |
enum MSG::EventType |
EVENT | |
MOUSEDRAGEVENT |
ostream & MSG::operator<< (ostream & out, const Camera & camera) |
ostream & MSG::operator<< (ostream & out, const Point3d & p) |
istream & MSG::operator>> (istream & in, Point3d & p) |
ostream & MSG::operator<< (ostream & out, const Vector3d & p) |
istream & MSG::operator>> (istream & in, Vector3d & p) |
ostream & MSG::operator<< (ostream & out, const DirectionalLight & directionallight) |
ostream & MSG::operator<< (ostream & out, const FakeShadowsDirectionalLight & directionallight) |
ostream & MSG::operator<< (ostream & out, const Shape & shape) |
ostream & MSG::operator<< (ostream & out, const Color & lc) |
void MSG::displayCallback (void) |
void MSG::keyboardCallback (unsigned char k, int x, int y) |
void MSG::mouseCallback (int button, int state, int x, int y) |
void MSG::motionCallback (int x, int y) |
void MSG::visibilityCallback (int state) |
void MSG::idleCallback (void) |
const double MSG::defaultfovy |
const double MSG::defaultaspect |
const double MSG::defaultzNear |
const double MSG::defaultzFar |
const char* MSG::vplenvvar |
int MSG::windowNum |
Window* MSG::window |
unsigned char MSG::k |
int MSG::x |
int MSG::y |
int MSG::windowNum |
Window* MSG::window |
unsigned char MSG::k |
int MSG::x |
int MSG::y |